Player Matchup
Team Averages
Silver IV
Average Tier
Level 139
1,824 SR
1,704
MMR
VS
Team Averages
Silver II
Average Tier
Level 129
1,298 SR
1,664
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Willytequiero
Hades
18
4 / 0 / 0
13,519
901
11,748
15,403
13,897
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Jade Mountain Helm
+20
Magical Power
+20
Physical Protection
Y10 Polynomicon
+65
Magical Power
+300
Mana
+8%
Magical Lifesteal
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MjOdExGaMeR
Pele
16
0 / 4 / 0
11,379
759
6,606
19,348
10,291
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
11,379
759
174
12
0
307,000
3
W
13,519
901
193
13
0
274,957
5