Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Mabex17
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
jerem20
Sun Wukong
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 91L
1,284 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,428 Elo+

VS

Team Averages
Level 117
1,502 SR
1,360 Elo+
Scylla
Scylla
Bigboy45ds
Scylla
Level 109
God Stats
3W - 1L
1,506 SR
Queue Stats
6W - 1L
1,287 Elo+
Party 1
Cernunnos
Cernunnos
Zajebal
Cernunnos
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo
Ravana
Ravana
ctddd
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 9 / 5
16,970
629
12,692
19,905
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Mabex17
Ullr
17
6 / 6 / 6
16,713
619
16,965
18,821
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
jerem20
Sun Wukong
16
5 / 6 / 7
16,956
628
13,189
25,380
27,263
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bigboy45ds
Scylla
16
4 / 6 / 10
16,505
611
16,414
18,538
5,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Zajebal
Cernunnos
17
4 / 10 / 7
17,488
648
17,103
24,026
8,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
ctddd
Ravana
19
13 / 2 / 4
20,011
741
22,794
15,146
14,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
21
21
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
9
5
1.06
W
Scylla
Bigboy45ds
Scylla
4
6
10
1.5
L
Ullr
Mabex17
Ullr
6
6
6
1.5
W
Cernunnos
Zajebal
Cernunnos
4
10
7
0.75
W
Ravana
ctddd
Ravana
13
2
4
7.5
L
Sun Wukong
jerem20
Sun Wukong
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,846
Damage
56,311
64,106
Taken
57,710
40,581
Mitigated
29,354
11,874
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,692
890
0
2,920
19,905
6,283
232
4,710
15,195
52,934
0
W
Scylla
Bigboy45ds
Scylla
16,414
752
1,198
4,521
18,538
5,539
851
6,461
12,077
78,876
0
L
Ullr
Mabex17
Ullr
16,965
4,250
0
3,940
18,821
7,035
143
4,804
14,017
0
83,904
W
Cernunnos
Zajebal
Cernunnos
17,103
9,449
0
4,608
24,026
8,823
2,894
4,499
19,527
0
105,987
W
Ravana
ctddd
Ravana
22,794
6,505
0
3,395
15,146
14,992
480
3,474
11,672
7,750
88,206
L
Sun Wukong
jerem20
Sun Wukong
13,189
2,086
0
5,014
25,380
27,263
575
8,661
16,719
2,804
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
54,004
277
Minions Killed
358
0
Camps Cleared
0
1,464,214
Distance Traveled
1,385,727
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
16,970
629
83
3
0
446,680
11
W
Scylla
16,505
611
114
4
0
441,921
10
L
Ullr
16,713
619
139
5
0
488,956
4
W
Cernunnos
17,488
648
129
5
0
424,167
6
W
Ravana
20,011
741
115
4
0
519,639
7
L
Sun Wukong
16,956
628
55
2
0
528,578
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role