Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
48W - 40L
1,486 SR
Queue Stats
50W - 45L
1,459 Elo+
Solo
Ra
Ra
TSU-Franchan
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,154 Elo+
Solo
Neith
Neith
WardoInc
Neith
Level 8
God Stats
16W - 19L
1,527 SR
Queue Stats
21W - 20L
1,360 Elo+
Party 1
Ymir
Ymir
luisca410
Ymir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 37L
1,500 Elo+
Solo
Mercury
Mercury
togee
Mercury
Level 68
God Stats
19W - 12L
1,815 SR
Queue Stats
151W - 134L
1,639 Elo+
Party 1
Team Averages
Level 30
1,566 SR
1,422 Elo+

VS

Team Averages
Level 20
1,371 SR
1,418 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
3W - 2L
1,285 SR
Queue Stats
89W - 103L
1,145 Elo+
Solo
Chaac
Chaac
BurlyBoyB93
Chaac
Level 16
God Stats
40W - 55L
1,824 SR
Queue Stats
198W - 255L
1,817 Elo+
Solo
Neith
Neith
Vjetkaka
Neith
Level 8
God Stats
1W - 2L
1,163 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo
Thor
Thor
YNG-LeoN-
Thor
Level 24
God Stats
8W - 16L
1,082 SR
Queue Stats
26W - 34L
1,104 Elo+
Solo
Jormungandr
Jormungandr
fenixleo15
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 1 / 3
11,257
592
10,924
9,175
3,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
14 / 0 / 10
11,078
583
21,114
7,430
2,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WardoInc
Neith
15
5 / 3 / 12
10,147
534
11,819
9,724
3,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
15
6 / 0 / 9
10,965
577
8,635
7,348
4,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
togee
Mercury
18
14 / 0 / 9
12,818
675
13,890
11,021
4,699
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 1
7,799
410
4,813
17,744
5,415
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 1
8,112
427
7,234
19,800
17,313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Vjetkaka
Neith
10
1 / 11 / 0
6,548
345
4,806
12,821
4,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Thor
10
1 / 6 / 0
6,609
348
3,329
16,140
9,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
fenixleo15
Jormungandr
11
0 / 11 / 0
6,630
349
3,274
19,214
8,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
43
Kills
4
4
Deaths
43
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
3
5.5
L
Nemesis
 
Nemesis
1
6
1
0.25
L
1
9
1
0.17
W
14
0
10
19
L
Neith
Vjetkaka
Neith
1
11
0
0.09
W
Neith
WardoInc
Neith
5
3
12
3.67
L
Thor
1
6
0
0.17
L
Jormungandr
fenixleo15
Jormungandr
0
11
0
0
W
Ymir
6
0
9
10.5
W
Mercury
togee
Mercury
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,382
Damage
23,456
44,698
Taken
85,719
19,094
Mitigated
44,843
14,981
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,924
5,096
336
5,635
9,175
3,569
3,654
497
8,678
61,427
0
L
Nemesis
 
Nemesis
4,813
1,985
207
2,575
17,744
5,415
603
7,387
10,357
0
34,068
L
7,234
1,971
0
6,055
19,800
17,313
346
11,935
7,865
345
44,909
W
21,114
2,946
1,509
3,026
7,430
2,987
834
864
6,566
50,160
0
L
Neith
Vjetkaka
Neith
4,806
2,860
0
536
12,821
4,110
0
6,657
6,164
0
19,429
W
Neith
WardoInc
Neith
11,819
8,470
0
1,256
9,724
3,657
4,569
650
9,074
0
53,624
L
Thor
3,329
703
0
3,826
16,140
9,546
0
5,803
10,337
0
21,720
L
Jormungandr
fenixleo15
Jormungandr
3,274
411
99
1,999
19,214
8,459
375
8,891
10,323
36,275
0
W
Ymir
8,635
2,624
282
525
7,348
4,182
1,515
1,051
6,297
46,097
0
W
Mercury
togee
Mercury
13,890
8,342
0
2,412
11,021
4,699
7,082
553
10,468
0
82,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
35,698
434
Minions Killed
232
0
Camps Cleared
0
1,703,395
Distance Traveled
1,299,169
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,257
592
106
6
0
332,209
8
L
Nemesis
7,799
410
51
3
0
266,212
1
L
Chaac
8,112
427
73
4
0
294,268
0
W
Ra
11,078
583
54
3
0
293,978
2
L
Neith
6,548
345
25
1
0
192,256
2
W
Neith
10,147
534
70
4
0
316,921
0
L
Thor
6,609
348
34
2
0
284,187
0
L
Jormungandr
6,630
349
49
3
0
262,246
2
W
Ymir
10,965
577
66
3
0
325,559
1
W
Mercury
12,818
675
138
7
0
434,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role