Player Matchup

Sylvanus
Sylvanus
Gold III
Adnáyerc
Sylvanus
Gold III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 8L
2,091 MMR
Party 1
Izanami
Izanami
Gold III
ElfNight
Izanami
Gold III
Level 160
God Stats
32W - 26L
1,500 SR
Queue Stats
517W - 495L
1,981 MMR
Party 1
King Arthur
King Arthur
Platinum V
JammelTheCammel
King Arthur
Platinum V
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 108L
1,500 MMR
Party 2
Merlin
Merlin
Platinum II
Macdrib
Merlin
Platinum II
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 165L
2,170 MMR
Party 2
Thor
Thor
Platinum V
Tip3nTricks
Thor
Platinum V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,500 SR
1,848 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,543 SR
1,775 MMR
Pele
Pele
Platinum III
 
Pele
Platinum III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Gold III
AyubN
Ganesha
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 MMR
Party 4
Chang'e
Chang'e
Gold III
Kzoimot
Chang'e
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
2,026 MMR
Solo
Anhur
Anhur
Platinum V
Neck
Anhur
Platinum V
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 49L
1,500 MMR
Party 4
Janus
Janus
Diamond V
Wooffey
Janus
Diamond V
Level 160
God Stats
213W - 187L
1,715 SR
Queue Stats
1,045W - 1,006L
2,350 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adnáyerc
Sylvanus
5
0 / 1 / 2
3,294
659
1,980
3,501
974
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
ElfNight
Izanami
5
2 / 2 / 0
3,457
691
2,777
3,369
554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
JammelTheCammel
King Arthur
7
1 / 0 / 0
3,858
772
2,157
2,811
1,658
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Macdrib
Merlin
6
0 / 1 / 0
3,380
676
637
1,569
305
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
3,798
760
76
2,072
502
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
YemojaBastetSusanoHeimdallrSerqet

VS

Bans
OdinPersephoneArtioThe MorriganXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 0
4,440
888
3,139
2,007
495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
AyubN
Ganesha
5
0 / 1 / 3
3,269
654
1,416
3,512
1,126
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Kzoimot
Chang'e
5
0 / 1 / 0
2,997
599
1,953
2,662
565
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Neck
Anhur
5
1 / 1 / 2
3,325
665
2,388
2,740
602
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Wooffey
Janus
1
0 / 0 / 0
2,430
486
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
0
0
3
W
Sylvanus
Adnáyerc
Sylvanus
0
1
2
1
L
Ganesha
AyubN
Ganesha
0
1
3
1.5
W
Izanami
ElfNight
Izanami
2
2
0
1
W
King Arthur
JammelTheCammel
King Arthur
1
0
0
1
L
Chang'e
Kzoimot
Chang'e
0
1
0
0
W
Merlin
Macdrib
Merlin
0
1
0
0
L
Anhur
Neck
Anhur
1
1
2
2
W
0
0
1
0.5
L
Janus
Wooffey
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,627
Damage
8,896
13,322
Taken
10,921
3,993
Mitigated
2,788
5,510
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,139
1,575
0
1,174
2,007
495
0
494
1,513
0
20,242
W
Sylvanus
Adnáyerc
Sylvanus
1,980
1,186
543
1,397
3,501
974
0
472
3,029
5,566
0
L
Ganesha
AyubN
Ganesha
1,416
248
0
1,112
3,512
1,126
0
1,178
2,334
5,492
0
W
Izanami
ElfNight
Izanami
2,777
2,096
0
875
3,369
554
0
631
2,738
0
14,163
W
King Arthur
JammelTheCammel
King Arthur
2,157
601
0
1,240
2,811
1,658
0
1,953
858
0
17,260
L
Chang'e
Kzoimot
Chang'e
1,953
487
0
1,076
2,662
565
0
0
2,662
9,896
0
W
Merlin
Macdrib
Merlin
637
134
0
215
1,569
305
0
152
1,417
12,901
0
L
Anhur
Neck
Anhur
2,388
1,313
0
1,125
2,740
602
0
945
1,795
0
13,000
W
76
51
0
1,240
2,072
502
0
161
1,911
0
17,182
L
Janus
Wooffey
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
16,461
140
Minions Killed
86
0
Camps Cleared
0
514,032
Distance Traveled
402,865
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,440
888
45
9
0
109,696
0
W
Sylvanus
3,294
659
7
1
0
109,227
1
L
Ganesha
3,269
654
1
0
0
109,179
0
W
Izanami
3,457
691
33
7
0
93,861
1
W
King Arthur
3,858
772
32
6
0
98,256
2
L
Chang'e
2,997
599
13
3
0
90,218
1
W
Merlin
3,380
676
28
6
0
96,142
2
L
Anhur
3,325
665
27
5
0
93,169
2
W
Thor
3,798
760
40
8
0
116,546
3
L
Janus
2,430
486
0
0
0
603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role