Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Blobbymon555
Mercury
Level 149
God Stats
2W - 3L
1,702 SR
Queue Stats
37W - 32L
1,878 Elo+
Party 1
Yemoja
Yemoja
GVSchadowlord
Yemoja
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 333L
1,216 Elo+
Solo
Hades
Hades
Paiadidaisada
Hades
Level 156
God Stats
3W - 2L
1,715 SR
Queue Stats
93W - 77L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SZTB
Heimdallr
Level 156
God Stats
4W - 2L
1,702 SR
Queue Stats
89W - 60L
1,813 Elo+
Party 1
Team Averages
Level 151
1,624 SR
1,582 Elo+

VS

Team Averages
Level 144
1,500 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlternativE
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 65L
1,500 Elo+
Solo
Izanami
Izanami
BeSeQel
Izanami
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Ymir
Ymir
CerBEruSXXXD
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
THEProcastinator
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 178L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 0
3,717
620
2,122
3,072
1,857
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Blobbymon555
Mercury
6
1 / 2 / 0
3,956
659
1,111
2,986
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,684
447
0
0
0
6
0 / 3 / 0
3,817
636
1,949
4,285
1,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
SZTB
Heimdallr
7
0 / 0 / 0
3,985
664
1,812
2,301
624
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 1 / 2
4,388
731
2,488
4,287
1,153
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 4
4,334
722
1,494
2,556
765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
BeSeQel
Izanami
8
0 / 0 / 0
4,269
712
467
2,309
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 1
3,744
624
1,892
2,760
1,079
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
THEProcastinator
Sun Wukong
7
0 / 0 / 3
4,011
669
1,960
4,198
1,413
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Arachne
 
Arachne
3
1
2
4
W
2
0
4
4
W
Izanami
BeSeQel
Izanami
0
0
0
0
L
Mercury
Blobbymon555
Mercury
1
2
0
0.5
W
1
0
1
1.5
L
0
0
0
0
L
0
3
0
0
L
Heimdallr
SZTB
Heimdallr
0
0
0
0
W
Sun Wukong
THEProcastinator
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,994
Damage
8,301
12,644
Taken
16,110
4,617
Mitigated
4,989
5,144
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,122
703
0
1,647
3,072
1,857
0
895
2,177
0
15,566
W
Arachne
 
Arachne
2,488
1,668
0
2,253
4,287
1,153
0
215
4,072
0
15,089
W
1,494
150
115
1,088
2,556
765
20
1,593
963
19,125
0
W
Izanami
BeSeQel
Izanami
467
178
0
645
2,309
579
0
0
2,309
0
27,900
L
Mercury
Blobbymon555
Mercury
1,111
638
0
915
2,986
657
0
506
2,480
0
14,260
W
1,892
587
0
990
2,760
1,079
0
46
2,714
12,389
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,949
745
0
1,502
4,285
1,479
0
1,607
2,678
16,567
0
L
Heimdallr
SZTB
Heimdallr
1,812
938
0
1,080
2,301
624
0
378
1,923
0
21,595
W
Sun Wukong
THEProcastinator
Sun Wukong
1,960
421
0
1,268
4,198
1,413
0
95
4,103
0
18,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,159
Gold Earned
20,746
142
Minions Killed
187
0
Camps Cleared
0
478,602
Distance Traveled
631,229
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,717
620
27
5
0
119,344
2
W
Arachne
4,388
731
35
6
0
143,590
4
W
Eset
4,334
722
31
5
0
112,485
3
W
Izanami
4,269
712
66
11
0
144,381
3
L
Mercury
3,956
659
31
5
0
141,101
0
W
Ymir
3,744
624
15
3
0
120,543
1
L
Yemoja
2,684
447
0
0
0
0
0
L
Hades
3,817
636
39
7
0
105,151
3
L
Heimdallr
3,985
664
45
8
0
113,006
4
W
Sun Wukong
4,011
669
40
7
0
110,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role