Player Matchup

Zeus
Zeus
Diamond III
 
Zeus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
 
Heimdallr
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond III
Adapting
Bastet
Diamond III
Level 160
God Stats
3W - 2L
1,715 SR
Queue Stats
196W - 175L
3,026 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Faeles
Baron Samedi
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
2,641 MMR
Party 1
Ares
Ares
Diamond IV
kervv
Ares
Diamond IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
2,621 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,543 SR
2,258 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,500 SR
2,288 MMR
Merlin
Merlin
Diamond II
LASBRA
Merlin
Diamond II
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
308W - 292L
3,073 MMR
Solo
Mercury
Mercury
Platinum III
Sarpeii
Mercury
Platinum III
Level 129
God Stats
14W - 7L
1,500 SR
Queue Stats
156W - 136L
2,731 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
VaporishCoast
Hou Yi
Diamond IV
Level 160
God Stats
15W - 12L
1,500 SR
Queue Stats
115W - 83L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
iCreeDx
Sun Wukong
Diamond IV
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 55L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
iceice
Ullr
Platinum III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 197L
2,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 1 / 4
13,616
648
20,633
7,054
2,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
19
1 / 3 / 7
12,031
573
5,001
10,998
5,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Adapting
Bastet
18
4 / 3 / 6
12,347
588
11,899
13,121
4,982
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Faeles
Baron Samedi
18
3 / 1 / 5
11,662
555
11,519
11,306
16,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
kervv
Ares
17
4 / 5 / 11
11,810
562
7,165
20,097
20,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
PersephoneSusanoThe MorriganEsetYemoja

VS

Bans
ThorXing TianGebKukulkanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LASBRA
Merlin
17
2 / 7 / 3
11,192
533
7,130
10,338
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Sarpeii
Mercury
16
1 / 6 / 6
10,169
484
5,126
12,549
4,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
5 / 2 / 4
11,587
552
13,447
13,220
4,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
iCreeDx
Sun Wukong
17
1 / 2 / 2
10,662
508
9,055
17,628
16,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
iceice
Ullr
16
4 / 5 / 5
9,988
476
7,482
13,417
4,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
22
Kills
13
13
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
1
4
12
W
Heimdallr
 
Heimdallr
1
3
7
1.5
W
Bastet
Adapting
Bastet
4
3
6
2.33
W
Baron Samedi
Faeles
Baron Samedi
3
1
5
5.5
L
Merlin
LASBRA
Merlin
2
7
3
0.5
L
Mercury
Sarpeii
Mercury
1
6
6
0.67
L
5
2
4
3.5
L
Sun Wukong
iCreeDx
Sun Wukong
1
2
2
1
L
Ullr
iceice
Ullr
4
5
5
1.3
W
Ares
kervv
Ares
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,217
Damage
42,240
62,576
Taken
67,152
50,179
Mitigated
32,800
17,257
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,633
2,432
0
372
7,054
2,995
874
1,722
5,332
115,773
0
W
Heimdallr
 
Heimdallr
5,001
2,148
0
1,946
10,998
5,535
394
950
10,048
0
104,457
W
Bastet
Adapting
Bastet
11,899
3,867
0
6,101
13,121
4,982
569
1,519
11,602
0
90,076
W
Baron Samedi
Faeles
Baron Samedi
11,519
1,495
1,429
5,849
11,306
16,463
396
1,102
10,204
75,834
0
L
Merlin
LASBRA
Merlin
7,130
69
0
299
10,338
3,839
0
6,644
3,694
84,493
0
L
Mercury
Sarpeii
Mercury
5,126
2,079
0
3,354
12,549
4,050
0
8,356
4,193
0
64,956
L
13,447
7,215
0
3,229
13,220
4,234
0
4,414
8,806
0
84,497
L
Sun Wukong
iCreeDx
Sun Wukong
9,055
1,397
0
5,286
17,628
16,399
0
11,246
6,382
0
78,822
L
Ullr
iceice
Ullr
7,482
2,218
0
2,455
13,417
4,278
713
8,657
4,760
0
48,099
W
Ares
kervv
Ares
7,165
251
0
1,560
20,097
20,204
0
1,837
18,260
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,466
Gold Earned
53,598
663
Minions Killed
675
0
Camps Cleared
0
2,092,400
Distance Traveled
2,138,297
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,616
648
214
10
0
406,561
11
W
Heimdallr
12,031
573
176
8
0
394,572
7
W
Bastet
12,347
588
126
6
0
500,247
9
W
Baron Samedi
11,662
555
114
5
0
376,952
7
L
Merlin
11,192
533
188
9
0
381,386
1
L
Mercury
10,169
484
106
5
0
501,627
7
L
Hou Yi
11,587
552
155
7
0
402,713
5
L
Sun Wukong
10,662
508
140
7
0
466,866
7
L
Ullr
9,988
476
86
4
0
385,705
8
W
Ares
11,810
562
33
2
0
414,068
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role