Player Matchup

Chronos
Chronos
DarkMatterDriev
Chronos
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,698 Elo+
Party 1
King Arthur
King Arthur
Gazder
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 57L
1,698 Elo+
Party 1
Bastet
Bastet
Undeadumpling
Bastet
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 41L
1,698 Elo+
Party 1
Team Averages
Level 125
1,572 SR
1,698 Elo+

VS

Team Averages
Level 74
1,714 SR
1,645 Elo+
Neith
Neith
CodingKanin
Neith
Level 44
God Stats
4W - 7L
1,685 SR
Queue Stats
138W - 169L
1,631 Elo+
Solo
Thanatos
Thanatos
Liuz
Thanatos
Level 93
God Stats
0W - 4L
1,547 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
inphenex
Kukulkan
Level 86
God Stats
9W - 8L
1,909 SR
Queue Stats
112W - 130L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,824
679
3,233
7,570
2,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Gazder
King Arthur
11
5 / 2 / 6
9,300
715
4,888
9,188
7,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 1 / 6
10,419
801
8,907
8,224
2,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,821
602
6,101
7,800
2,481
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Liuz
Thanatos
9
2 / 5 / 3
8,298
638
4,693
8,104
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
inphenex
Kukulkan
11
3 / 3 / 1
8,629
664
7,290
4,741
1,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
3
4
1.33
W
King Arthur
Gazder
King Arthur
5
2
6
4
L
Thanatos
Liuz
Thanatos
2
5
3
0.7
W
6
1
6
9
L
Kukulkan
inphenex
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
18,084
24,982
Taken
20,645
12,005
Mitigated
6,690
6,927
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,101
3,635
0
448
7,800
2,481
0
1,393
6,407
0
23,756
W
3,233
974
0
2,378
7,570
2,369
1,013
2,710
4,860
38,709
0
W
King Arthur
Gazder
King Arthur
4,888
222
354
2,632
9,188
7,100
78
2,664
6,524
0
17,493
L
Thanatos
Liuz
Thanatos
4,693
1,246
0
4,172
8,104
2,518
0
915
7,189
0
20,749
W
8,907
2,137
0
1,563
8,224
2,536
1,029
1,964
6,260
0
40,388
L
Kukulkan
inphenex
Kukulkan
7,290
894
0
563
4,741
1,691
0
989
3,752
33,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
24,748
155
Minions Killed
147
0
Camps Cleared
0
771,379
Distance Traveled
648,832
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,821
602
37
3
0
200,378
2
W
Chronos
8,824
679
56
4
0
222,328
5
W
King Arthur
9,300
715
30
2
0
259,782
1
L
Thanatos
8,298
638
35
3
0
224,524
2
W
Bastet
10,419
801
69
5
0
289,269
3
L
Kukulkan
8,629
664
75
6
0
223,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role