Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DanzisLeite
Nu Wa
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Solo
Kali
Kali
SLiMM FLea
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,759 Elo+
Party 2
King Arthur
King Arthur
SLiMM SKoRPioN
King Arthur
Level 129
God Stats
4W - 9L
1,500 SR
Queue Stats
195W - 188L
1,500 Elo+
Party 2
Ymir
Ymir
Wh1teCh0c0lat64
Ymir
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
351W - 305L
1,846 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,621 Elo+

VS

Team Averages
Level 126
1,451 SR
1,331 Elo+
Sol
Sol
BestBakasura
Sol
Level 121
God Stats
1W - 1L
1,257 SR
Queue Stats
18W - 12L
1,183 Elo+
Party 1
Odin
Odin
BrickBravo
Odin
Level 159
God Stats
11W - 6L
1,500 SR
Queue Stats
507W - 430L
1,043 Elo+
Party 1
Pele
Pele
Viktor_Pain
Pele
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 210L
1,492 Elo+
Solo
Vulcan
Vulcan
alvaroprieto025
Vulcan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 329L
1,753 Elo+
Solo
Bastet
Bastet
iiDomoKing
Bastet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 1
3,116
623
1,633
1,519
304
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,015
603
1,307
2,165
525
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,415
483
0
0
0
King Arthur
SLiMM SKoRPioN
King Arthur
6
0 / 0 / 0
3,249
650
1,389
3,768
2,746
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
1 / 0 / 0
3,291
658
1,259
2,559
1,094
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,110
622
1,681
1,964
296
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 1 / 0
3,040
608
738
2,812
716
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,534
707
1,174
2,448
1,362
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 1
3,631
726
1,160
1,647
449
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
iiDomoKing
Bastet
5
1 / 0 / 0
3,478
696
645
2,598
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
W
0
0
0
0
W
0
1
0
0
L
0
1
0
0
L
0
0
0
0
L
King Arthur
SLiMM SKoRPioN
King Arthur
0
0
0
0
W
0
0
0
0
L
1
0
0
1
W
0
0
1
0.5
W
Bastet
iiDomoKing
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,588
Damage
5,398
10,011
Taken
11,469
4,669
Mitigated
3,374
3,572
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,633
949
0
500
1,519
304
0
547
972
0
10,792
W
1,681
1,161
0
1,234
1,964
296
0
365
1,599
13,102
0
W
738
101
0
750
2,812
716
0
857
1,955
0
5,134
L
1,307
711
0
188
2,165
525
0
1,160
1,005
9,627
0
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
SLiMM SKoRPioN
King Arthur
1,389
381
0
2,134
3,768
2,746
0
0
3,768
0
13,587
W
1,174
563
0
1,568
2,448
1,362
0
0
2,448
0
14,939
L
1,259
604
0
750
2,559
1,094
0
1,134
1,425
4,978
0
W
1,160
563
0
756
1,647
449
0
1,190
457
16,625
0
W
Bastet
iiDomoKing
Bastet
645
201
0
1,559
2,598
551
0
154
2,444
0
13,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,086
Gold Earned
16,793
68
Minions Killed
133
0
Camps Cleared
0
333,945
Distance Traveled
465,154
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,116
623
22
4
0
83,575
2
W
Sol
3,110
622
25
5
0
85,057
1
W
Odin
3,040
608
7
1
0
102,801
1
L
Nu Wa
3,015
603
17
3
0
68,051
1
L
Kali
2,415
483
0
0
0
0
0
L
King Arthur
3,249
650
23
5
0
89,910
1
W
Pele
3,534
707
35
7
0
87,219
0
L
Ymir
3,291
658
6
1
0
92,409
2
W
Vulcan
3,631
726
31
6
0
88,553
2
W
Bastet
3,478
696
35
7
0
101,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role