Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,285 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,255 Elo+
Solo
Bellona
Bellona
GITM HARD
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 274L
1,578 Elo+
Solo
Bastet
Bastet
SungPlatypus593
Bastet
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
goobisaction
Anubis
Level 2
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,423 Elo+

VS

Team Averages
Level 25
1,433 SR
1,369 Elo+
Merlin
Merlin
EliteShadowG0D
Merlin
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
107W - 102L
1,240 Elo+
Solo
Odin
Odin
Elysiums End
Odin
Level 30
God Stats
14W - 13L
1,540 SR
Queue Stats
85W - 96L
1,562 Elo+
Solo
Neith
Neith
Jassah1899
Neith
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 11L
1,316 Elo+
Solo
The Morrigan
The Morrigan
TZENARI
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
caioASS2010
Hun Batz
Level 24
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 10L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 1 / 18
11,487
522
13,429
8,861
3,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
15
4 / 2 / 10
11,014
501
4,831
14,715
9,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GITM HARD
Bellona
16
2 / 1 / 7
10,840
493
3,631
11,417
9,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
9 / 1 / 11
12,636
574
15,168
14,662
5,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
21 / 0 / 6
14,350
652
27,794
15,979
9,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,814
401
8,177
13,739
2,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 1
8,822
401
8,302
13,510
8,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
1 / 9 / 2
7,959
362
7,092
19,277
6,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
TZENARI
The Morrigan
13
2 / 12 / 1
9,509
432
6,206
15,980
3,607
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
caioASS2010
Hun Batz
12
0 / 7 / 1
7,789
354
3,535
16,129
7,777
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
41
Kills
5
5
Deaths
41
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
18
14
W
Jormungandr
 
Jormungandr
4
2
10
4.5
L
0
10
1
0.05
L
2
3
1
0.83
W
Bellona
GITM HARD
Bellona
2
1
7
5.5
L
Neith
1
9
2
0.22
W
9
1
11
14.5
L
The Morrigan
TZENARI
The Morrigan
2
12
1
0.21
L
Hun Batz
caioASS2010
Hun Batz
0
7
1
0.07
W
Anubis
21
0
6
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,853
Damage
33,312
65,634
Taken
78,635
38,002
Mitigated
29,121
27,407
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,429
4,170
891
4,577
8,861
3,427
7,124
1,078
7,783
0
71,020
W
Jormungandr
 
Jormungandr
4,831
1,503
234
2,030
14,715
9,994
459
1,260
13,455
32,324
0
L
8,177
318
0
500
13,739
2,769
0
7,143
6,596
53,309
0
L
8,302
736
0
1,768
13,510
8,789
0
7,260
6,250
0
31,107
W
Bellona
GITM HARD
Bellona
3,631
32
0
1,710
11,417
9,293
1,991
1,478
9,939
0
44,744
L
Neith
7,092
3,572
0
1,991
19,277
6,179
779
8,060
11,217
0
39,300
W
15,168
4,103
0
4,574
14,662
5,795
62
2,907
11,755
0
86,837
L
The Morrigan
TZENARI
The Morrigan
6,206
1,110
0
653
15,980
3,607
0
6,409
9,449
41,820
2,361
L
Hun Batz
caioASS2010
Hun Batz
3,535
354
0
741
16,129
7,777
106
3,731
12,398
0
30,259
W
Anubis
27,794
289
0
13,391
15,979
9,493
2,177
5,561
10,418
125,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,327
Gold Earned
42,893
581
Minions Killed
312
0
Camps Cleared
0
1,923,391
Distance Traveled
1,580,818
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,487
522
101
5
0
347,299
0
W
Jormungandr
11,014
501
49
2
0
350,221
4
L
Merlin
8,814
401
98
4
0
330,825
0
L
Odin
8,822
401
61
3
0
335,110
4
W
Bellona
10,840
493
101
5
0
343,766
5
L
Neith
7,959
362
50
2
0
290,543
0
W
Bastet
12,636
574
116
5
0
493,917
2
L
The Morrigan
9,509
432
72
3
0
274,737
2
L
Hun Batz
7,789
354
31
1
0
349,603
0
W
Anubis
14,350
652
214
10
0
388,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role