Player Matchup

Fenrir
Fenrir
Lennith1
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 94L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
LiveStrange67
Kukulkan
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 1
Medusa
Medusa
Tera72816
Medusa
Level 104
God Stats
19W - 19L
1,500 SR
Queue Stats
120W - 129L
1,430 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,426 Elo+

VS

Team Averages
Level 35
1,500 SR
1,485 Elo+
Cerberus
Cerberus
 
Cerberus
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,428 Elo+
Solo
Merlin
Merlin
Han_Trollo89
Merlin
Level 68
God Stats
10W - 14L
1,500 SR
Queue Stats
48W - 52L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
MrPillastro
Heimdallr
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 63L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lennith1
Fenrir
17
13 / 7 / 11
16,702
759
18,826
27,681
10,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
LiveStrange67
Kukulkan
18
6 / 3 / 13
15,527
706
15,423
16,628
6,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tera72816
Medusa
17
11 / 5 / 11
15,723
715
16,397
18,947
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 9 / 7
13,404
609
6,710
23,384
20,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
16
7 / 9 / 4
15,956
725
25,133
16,626
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MrPillastro
Heimdallr
15
7 / 12 / 3
15,638
711
21,961
20,188
9,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
30
Kills
15
15
Deaths
30
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
7
0.5
L
Merlin
7
9
4
1
W
Fenrir
Lennith1
Fenrir
13
7
11
2.64
W
Kukulkan
LiveStrange67
Kukulkan
6
3
13
4.17
L
Heimdallr
MrPillastro
Heimdallr
7
12
3
0.71
W
Medusa
Tera72816
Medusa
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,646
Damage
53,804
63,256
Taken
60,198
25,199
Mitigated
35,189
22,919
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,710
285
70
5,723
23,384
20,134
978
5,487
17,897
36,749
0
L
Merlin
25,133
2,116
0
3,099
16,626
5,951
1,117
6,010
10,616
64,509
0
W
Fenrir
Lennith1
Fenrir
18,826
8,126
0
11,151
27,681
10,850
517
10,288
17,392
0
63,310
W
Kukulkan
LiveStrange67
Kukulkan
15,423
433
246
4,657
16,628
6,430
410
11,061
5,567
71,853
0
L
Heimdallr
MrPillastro
Heimdallr
21,961
6,957
0
2,473
20,188
9,104
855
4,191
15,997
0
74,835
W
Medusa
Tera72816
Medusa
16,397
6,171
1,259
5,606
18,947
7,919
2,057
10,603
8,344
0
63,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
44,998
268
Minions Killed
235
0
Camps Cleared
0
1,232,687
Distance Traveled
1,010,481
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,404
609
55
3
0
322,229
1
L
Merlin
15,956
725
81
4
0
328,333
1
W
Fenrir
16,702
759
57
3
0
455,213
3
W
Kukulkan
15,527
706
111
5
0
382,887
5
L
Heimdallr
15,638
711
99
5
0
359,919
1
W
Medusa
15,723
715
100
5
0
394,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role