Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Dishonored
Odin
Diamond IV
Level 160
God Stats
25W - 10L
1,500 SR
Queue Stats
554W - 512L
2,345 MMR
Party 3
Merlin
Merlin
Diamond IV
JTask
Merlin
Diamond IV
Level 160
God Stats
18W - 17L
1,500 SR
Queue Stats
410W - 400L
2,354 MMR
Party 1
Fafnir
Fafnir
Platinum I
NavajoSmite
Fafnir
Platinum I
Level 54
God Stats
1W - 5L
1,500 SR
Queue Stats
164W - 142L
2,261 MMR
Party 3
Rama
Rama
Diamond III
Zachsyy
Rama
Diamond III
Level 160
God Stats
36W - 39L
1,285 SR
Queue Stats
489W - 457L
2,371 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,457 SR
2,166 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,571 SR
2,036 MMR
Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Dawne
Hou Yi
Diamond V
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 109L
2,202 MMR
Solo
Ymir
Ymir
Diamond IV
InMyZen
Ymir
Diamond IV
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
1,238W - 1,054L
1,500 MMR
Solo
Set
Set
Diamond IV
Renjaru
Set
Diamond IV
Level 105
God Stats
2W - 5L
1,715 SR
Queue Stats
419W - 389L
2,401 MMR
Party 2
Hera
Hera
Diamond IV
SplitFireSword
Hera
Diamond IV
Level 158
God Stats
15W - 6L
1,638 SR
Queue Stats
41W - 51L
2,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 6 / 5
13,348
534
13,003
23,267
10,331
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 4
11,778
471
13,530
27,919
35,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JTask
Merlin
18
4 / 7 / 2
11,914
477
18,038
14,873
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
0 / 6 / 7
10,730
429
8,528
23,601
27,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Zachsyy
Rama
18
1 / 7 / 6
12,130
485
10,398
17,138
6,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorHeimdallrPersephoneYemojaBastet

VS

Bans
KukulkanSusanoUllrXing TianAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
2 / 4 / 14
14,423
577
18,433
25,272
38,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Dawne
Hou Yi
20
8 / 2 / 3
14,999
600
15,797
13,414
5,952
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
InMyZen
Ymir
19
4 / 6 / 14
15,072
603
10,287
25,745
30,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
20
8 / 1 / 10
16,391
656
21,283
17,537
7,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 13
16,292
652
25,519
10,599
7,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
14
Kills
31
31
Deaths
14
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
6
5
1.42
W
Osiris
 
Osiris
2
4
14
2.25
W
Hou Yi
Dawne
Hou Yi
8
2
3
4.75
L
3
5
4
1
W
Ymir
InMyZen
Ymir
4
6
14
1.83
L
Merlin
JTask
Merlin
4
7
2
0.71
L
Fafnir
0
6
7
0.58
W
Set
8
1
10
13
W
9
1
13
15.5
L
Rama
Zachsyy
Rama
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,497
Damage
91,319
106,798
Taken
92,567
84,876
Mitigated
90,000
25,306
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,003
5,157
0
6,783
23,267
10,331
918
6,653
16,614
0
104,059
W
Osiris
 
Osiris
18,433
4,062
0
11,587
25,272
38,619
554
8,458
16,814
766
80,669
W
Hou Yi
Dawne
Hou Yi
15,797
10,605
0
2,124
13,414
5,952
8,447
2,847
10,567
0
124,148
L
13,530
2,913
0
9,024
27,919
35,640
0
11,513
16,406
0
70,965
W
Ymir
InMyZen
Ymir
10,287
1,882
0
3,315
25,745
30,290
212
8,570
17,175
51,202
0
L
Merlin
JTask
Merlin
18,038
838
0
421
14,873
5,270
0
8,709
6,164
95,878
0
L
Fafnir
8,528
1,500
0
3,756
23,601
27,317
0
7,633
15,968
23,906
0
W
Set
21,283
9,052
0
7,585
17,537
7,910
4,341
4,758
12,501
0
131,647
W
25,519
7,715
0
1,822
10,599
7,229
1,265
3,848
6,751
131,417
0
L
Rama
Zachsyy
Rama
10,398
8,564
0
5,322
17,138
6,318
1,968
2,307
14,831
0
100,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,900
Gold Earned
77,177
656
Minions Killed
788
0
Camps Cleared
0
2,331,603
Distance Traveled
2,501,006
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,348
534
167
7
0
519,015
2
W
Osiris
14,423
577
152
6
0
485,436
4
W
Hou Yi
14,999
600
182
7
0
476,406
6
L
Odin
11,778
471
129
5
0
463,849
2
W
Ymir
15,072
603
54
2
0
442,842
10
L
Merlin
11,914
477
168
7
0
446,432
5
L
Fafnir
10,730
429
12
0
0
470,951
11
W
Set
16,391
656
189
8
0
544,324
11
W
Hera
16,292
652
211
8
0
551,998
5
L
Rama
12,130
485
180
7
0
431,356
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role