Player Matchup

Fenrir
Fenrir
Gold V
Esez
Fenrir
Gold V
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 19L
1,577 MMR
Party 1
Odin
Odin
Silver II
KSI arna21
Odin
Silver II
Level 152
God Stats
2W - 2L
1,854 SR
Queue Stats
7W - 12L
1,686 MMR
Party 1
Agni
Agni
Silver I
shoupster20
Agni
Silver I
Level 145
God Stats
7W - 6L
2,056 SR
Queue Stats
63W - 69L
1,513 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,875 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,330 SR
1,545 MMR
Thor
Thor
Gold III
BUBBAFARTS
Thor
Gold III
Level 159
God Stats
1W - 4L
1,205 SR
Queue Stats
63W - 69L
1,570 MMR
Solo
Anubis
Anubis
Silver II
BlickyWithStiffy
Anubis
Silver II
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 18L
1,500 MMR
Solo
Chaac
Chaac
Gold II
SluurmzMcKenzie
Chaac
Gold II
Level 147
God Stats
5W - 11L
1,285 SR
Queue Stats
160W - 190L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Esez
Fenrir
9
1 / 5 / 2
8,334
595
3,503
13,129
10,644
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 3 / 4
8,304
593
3,994
15,411
10,622
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 0
8,976
641
9,500
7,940
1,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusHeimdallrAchillesKumbhakarnaCernunnos

VS

Bans
KukulkanTerraEsetAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
10,769
769
8,470
6,429
2,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 2 / 7
9,527
681
9,763
5,551
2,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 8
9,277
663
11,684
14,147
9,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
2
2
7
2.75
L
Fenrir
Esez
Fenrir
1
5
2
0.4
L
0
3
4
0.67
W
2
1
8
6
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
29,917
36,480
Taken
26,127
23,157
Mitigated
14,782
8,782
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,470
1,610
0
2,026
6,429
2,515
455
2,352
4,077
0
58,008
W
9,763
342
0
3,091
5,551
2,552
285
2,936
2,615
40,673
0
L
Fenrir
Esez
Fenrir
3,503
875
0
1,059
13,129
10,644
0
4,761
8,368
0
12,745
L
3,994
812
841
3,768
15,411
10,622
0
3,616
11,795
0
20,405
W
11,684
2,235
0
7,318
14,147
9,715
1,536
4,540
9,607
0
29,023
L
9,500
600
0
3,114
7,940
1,891
0
1,422
6,518
42,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
29,573
134
Minions Killed
194
0
Camps Cleared
0
713,591
Distance Traveled
818,974
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,769
769
89
6
0
282,942
5
W
Anubis
9,527
681
61
4
0
239,576
0
L
Fenrir
8,334
595
17
1
0
250,486
5
L
Odin
8,304
593
32
2
0
233,023
2
W
Chaac
9,277
663
44
3
0
296,456
1
L
Agni
8,976
641
85
6
0
230,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role