Player Matchup

Yemoja
Yemoja
Gold II
CurrRay
Yemoja
Gold II
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 189L
1,692 MMR
Solo
Eset
Eset
Gold V
Deus-Kvlt
Eset
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 126L
1,765 MMR
Party 1
Ravana
Ravana
Gold V
McIovn
Ravana
Gold V
Level 117
God Stats
10W - 9L
1,500 SR
Queue Stats
118W - 107L
1,718 MMR
Solo
Hades
Hades
Gold V
PDxJUIC3
Hades
Gold V
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,710 MMR
Solo
Izanami
Izanami
Gold V
QuelanaTheHunter
Izanami
Gold V
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
136W - 102L
1,669 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,500 SR
1,711 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,656 SR
1,577 MMR
Merlin
Merlin
Gold V
MauriDarkrai
Merlin
Gold V
Level 103
God Stats
26W - 25L
1,500 SR
Queue Stats
233W - 236L
1,500 MMR
Solo
Skadi
Skadi
Gold V
PlatanoMasDUR0
Skadi
Gold V
Level 141
God Stats
18W - 16L
1,500 SR
Queue Stats
112W - 98L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ThatsHeroic
Hun Batz
Gold IV
Level 154
God Stats
1W - 5L
1,824 SR
Queue Stats
69W - 74L
1,704 MMR
Solo
Ymir
Ymir
Gold V
UncommonVar
Ymir
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,679 MMR
Solo
Guan Yu
Guan Yu
Gold V
XxDom96xX
Guan Yu
Gold V
Level 147
God Stats
1W - 3L
1,956 SR
Queue Stats
32W - 21L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CurrRay
Yemoja
20
2 / 3 / 19
17,765
508
6,261
31,710
48,543
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
6 / 4 / 16
19,546
558
23,154
28,155
12,518
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ravana
McIovn
Ravana
20
18 / 6 / 11
22,050
630
28,759
24,921
24,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
PDxJUIC3
Hades
20
4 / 8 / 7
19,784
565
27,818
34,671
48,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 3 / 10
22,154
633
26,518
29,201
14,709
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ThorPersephoneSusanoHeimdallrOdin

VS

Bans
KukulkanAchillesThanatosKumbhakarnaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 9 / 9
17,762
507
34,773
23,875
6,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 5
17,208
492
25,463
24,235
6,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
ThatsHeroic
Hun Batz
20
5 / 9 / 5
16,811
480
12,356
20,638
8,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 7 / 10
14,943
427
8,145
27,633
25,389
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
XxDom96xX
Guan Yu
20
1 / 8 / 7
14,895
426
16,242
36,212
42,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
58
39
Kills
22
24
Deaths
40
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CurrRay
Yemoja
2
3
19
3.83
W
Eset
6
4
16
3.5
L
Merlin
6
9
9
1.17
W
Ravana
McIovn
Ravana
18
6
11
3.92
W
Hades
PDxJUIC3
Hades
4
8
7
0.94
L
6
7
5
1.21
W
9
3
10
4.67
L
Hun Batz
ThatsHeroic
Hun Batz
5
9
5
0.83
L
4
7
10
1.29
L
Guan Yu
XxDom96xX
Guan Yu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,510
Damage
96,979
148,658
Taken
132,593
148,483
Mitigated
89,101
61,766
Healing
23,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CurrRay
Yemoja
6,261
3,027
9,156
7,372
31,710
48,543
2,669
10,025
21,685
39,267
0
W
Eset
23,154
1,827
6,114
10,724
28,155
12,518
1,408
11,299
16,856
142,803
0
L
Merlin
34,773
1,359
0
250
23,875
6,808
0
12,869
11,006
155,744
0
W
Ravana
McIovn
Ravana
28,759
11,002
0
6,325
24,921
24,603
3,476
5,803
19,118
0
155,028
W
Hades
PDxJUIC3
Hades
27,818
4,136
525
9,274
34,671
48,110
1,355
8,002
25,890
146,738
0
L
25,463
12,942
0
4,744
24,235
6,440
1,489
7,835
16,400
0
167,260
W
26,518
20,613
0
12,276
29,201
14,709
9,627
10,654
18,547
0
242,341
L
Hun Batz
ThatsHeroic
Hun Batz
12,356
3,845
0
2,405
20,638
8,162
186
7,107
13,531
0
115,693
L
8,145
1,841
627
1,888
27,633
25,389
0
10,849
16,784
33,768
0
L
Guan Yu
XxDom96xX
Guan Yu
16,242
4,538
2,354
10,961
36,212
42,302
1,030
18,573
17,639
0
97,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,299
Gold Earned
81,619
950
Minions Killed
802
0
Camps Cleared
0
2,978,080
Distance Traveled
2,648,701
29
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,765
508
30
1
0
562,169
6
W
Eset
19,546
558
202
6
0
653,168
6
L
Merlin
17,762
507
216
6
0
554,464
9
W
Ravana
22,050
630
195
6
0
675,186
5
W
Hades
19,784
565
219
6
0
461,332
0
L
Skadi
17,208
492
228
7
0
552,528
24
W
Izanami
22,154
633
304
9
0
626,225
12
L
Hun Batz
16,811
480
148
4
0
437,971
4
L
Ymir
14,943
427
45
1
0
476,778
6
L
Guan Yu
14,895
426
165
5
0
626,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role