Player Matchup

Arachne
Arachne
Diamond V
MichaeldamiaNut
Arachne
Diamond V
Level 158
God Stats
52W - 33L
1,285 SR
Queue Stats
284W - 282L
2,113 MMR
Party 2
Yemoja
Yemoja
Platinum II
R3GRET
Yemoja
Platinum II
Level 159
God Stats
15W - 11L
1,500 SR
Queue Stats
407W - 407L
2,102 MMR
Party 2
Sol
Sol
Platinum V
Tipcommander
Sol
Platinum V
Level 160
God Stats
4W - 2L
1,506 SR
Queue Stats
414W - 421L
2,086 MMR
Solo
Hera
Hera
Gold III
Underwood7777
Hera
Gold III
Level 157
God Stats
8W - 4L
1,500 SR
Queue Stats
147W - 150L
2,136 MMR
Solo
Artio
Artio
Platinum I
Ya Boy Lux
Artio
Platinum I
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
439W - 422L
2,082 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,458 SR
2,104 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,420 SR
2,107 MMR
The Morrigan
The Morrigan
Gold III
Anphuny
The Morrigan
Gold III
Level 160
God Stats
100W - 72L
1,285 SR
Queue Stats
622W - 612L
2,077 MMR
Solo
He Bo
He Bo
Platinum V
Jp PHD
He Bo
Platinum V
Level 156
God Stats
26W - 13L
1,500 SR
Queue Stats
217W - 152L
2,135 MMR
Party 1
Loki
Loki
Platinum V
KeiZon-7
Loki
Platinum V
Level 158
God Stats
150W - 123L
1,314 SR
Queue Stats
344W - 328L
2,133 MMR
Solo
Fafnir
Fafnir
Platinum V
disprimed
Fafnir
Platinum V
Level 159
God Stats
2W - 8L
1,500 SR
Queue Stats
256W - 218L
2,111 MMR
Party 1
Anhur
Anhur
Platinum V
o Tanjiro o
Anhur
Platinum V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 310L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,439
644
2,372
5,593
2,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
R3GRET
Yemoja
9
1 / 0 / 4
6,328
633
2,174
4,585
2,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 1 / 1
6,955
696
5,131
4,981
1,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
6,552
655
2,625
4,864
1,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
10
0 / 0 / 1
6,144
614
4,004
3,842
3,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
BastetThorOdinPersephoneEset

VS

Bans
HeimdallrGebSkadiKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anphuny
The Morrigan
10
1 / 0 / 2
5,848
585
3,193
3,778
1,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Jp PHD
He Bo
10
3 / 1 / 1
6,187
619
3,639
3,813
1,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
1 / 1 / 0
5,802
580
1,175
5,115
1,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
disprimed
Fafnir
5
0 / 1 / 2
4,321
432
571
3,469
1,586
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 5 / 0
4,025
403
951
4,383
1,099
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
5
5
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anphuny
The Morrigan
1
0
2
2
L
He Bo
Jp PHD
He Bo
3
1
1
3.5
L
Loki
1
1
0
1
W
1
1
2
2
W
Yemoja
R3GRET
Yemoja
1
0
4
3
W
6
1
1
6.5
W
0
3
0
0
W
Artio
0
0
1
0.5
L
Fafnir
disprimed
Fafnir
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
9,529
23,865
Taken
20,558
10,576
Mitigated
6,665
11,025
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anphuny
The Morrigan
3,193
782
116
577
3,778
1,242
0
1,896
1,882
38,079
0
L
He Bo
Jp PHD
He Bo
3,639
0
0
1,733
3,813
1,083
0
2,311
1,502
33,169
0
L
Loki
1,175
452
0
2,131
5,115
1,655
0
4,382
733
0
36,445
W
2,372
1,371
0
3,400
5,593
2,078
0
1,450
4,143
0
34,106
W
Yemoja
R3GRET
Yemoja
2,174
608
1,386
1,422
4,585
2,304
464
2,050
2,535
16,456
0
W
5,131
2,662
0
2,267
4,981
1,042
2,826
673
4,308
40,625
0
W
2,625
620
0
520
4,864
1,849
695
3,230
1,634
45,126
0
W
Artio
4,004
1,406
0
2,030
3,842
3,303
86
0
3,842
30,288
0
L
Fafnir
disprimed
Fafnir
571
194
0
1,444
3,469
1,586
0
1,463
2,006
4,316
0
L
951
671
0
720
4,383
1,099
0
3,882
501
0
7,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
26,183
299
Minions Killed
234
0
Camps Cleared
0
970,538
Distance Traveled
788,630
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,848
585
70
7
0
185,215
3
L
He Bo
6,187
619
72
7
0
203,129
1
L
Loki
5,802
580
71
7
0
174,725
1
W
Arachne
6,439
644
65
7
0
221,034
5
W
Yemoja
6,328
633
23
2
0
180,833
4
W
Sol
6,955
696
64
6
0
174,075
6
W
Hera
6,552
655
90
9
0
178,382
2
W
Artio
6,144
614
57
6
0
216,214
2
L
Fafnir
4,321
432
10
1
0
111,507
2
L
Anhur
4,025
403
11
1
0
114,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role