Player Matchup

Kuzenbo
Kuzenbo
Lowkey Jungle
Kuzenbo
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
318W - 274L
1,660 Elo+
Party 1
Janus
Janus
Nettiic
Janus
Level 107
God Stats
9W - 4L
1,733 SR
Queue Stats
107W - 93L
1,660 Elo+
Party 1
Osiris
Osiris
Soapy Stick
Osiris
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 224L
1,660 Elo+
Party 1
Neith
Neith
Top Mitigated
Neith
Level 159
God Stats
2W - 3L
1,283 SR
Queue Stats
165W - 157L
1,721 Elo+
Party 1
Da Ji
Da Ji
dylhub
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,727 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,685 Elo+

VS

Team Averages
Level 131
1,457 SR
1,541 Elo+
Bellona
Bellona
BOOGIEESQUIRE
Bellona
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 204L
1,500 Elo+
Party 2
Tyr
Tyr
DreadedKrieg
Tyr
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 67L
1,500 Elo+
Solo
Poseidon
Poseidon
Mr-Solo_Dolo-Yo
Poseidon
Level 135
God Stats
2W - 8L
1,500 SR
Queue Stats
521W - 486L
1,943 Elo+
Solo
Jing Wei
Jing Wei
Siegraiin
Jing Wei
Level 126
God Stats
12W - 12L
1,285 SR
Queue Stats
68W - 51L
1,262 Elo+
Solo
Bastet
Bastet
im2slick4u12
Bastet
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 114L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
5
0 / 1 / 1
3,348
670
1,369
3,603
1,618
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Nettiic
Janus
7
0 / 1 / 1
3,892
778
846
1,700
417
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
6
1 / 0 / 0
3,804
761
2,633
3,305
2,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 0
3,559
712
1,599
1,719
328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
dylhub
Da Ji
4
1 / 0 / 0
3,509
702
426
3,087
735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
1 / 0 / 0
3,263
653
1,807
2,692
1,154
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
3,421
684
1,687
4,003
2,247
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
5
1 / 1 / 1
3,482
696
1,511
2,087
449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
Siegraiin
Jing Wei
5
0 / 1 / 0
3,216
643
1,994
2,634
554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
1
0 / 0 / 0
2,507
501
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
0
0
1
L
0
1
0
0
W
Kuzenbo
0
1
1
0.5
L
Poseidon
1
1
1
1.5
W
Janus
Nettiic
Janus
0
1
1
0.5
L
Jing Wei
Siegraiin
Jing Wei
0
1
0
0
W
Osiris
1
0
0
1
W
1
0
0
1
W
Da Ji
dylhub
Da Ji
1
0
0
1
L
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,873
Damage
6,999
13,414
Taken
11,416
5,871
Mitigated
4,404
6,756
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,807
832
0
1,000
2,692
1,154
0
401
2,291
0
8,141
L
1,687
699
0
1,809
4,003
2,247
0
0
4,003
0
12,455
W
Kuzenbo
1,369
619
0
1,125
3,603
1,618
0
482
3,121
8,256
0
L
Poseidon
1,511
465
0
721
2,087
449
0
853
1,234
12,437
0
W
Janus
Nettiic
Janus
846
229
0
369
1,700
417
0
583
1,117
18,681
0
L
Jing Wei
Siegraiin
Jing Wei
1,994
1,382
0
900
2,634
554
0
961
1,673
0
14,092
W
Osiris
2,633
1,464
0
2,384
3,305
2,773
0
0
3,305
0
13,845
W
1,599
1,158
0
1,367
1,719
328
0
0
1,719
0
16,683
W
Da Ji
dylhub
Da Ji
426
71
0
1,511
3,087
735
0
446
2,641
0
11,117
L
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
15,889
146
Minions Killed
89
0
Camps Cleared
0
526,359
Distance Traveled
418,099
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,263
653
19
4
0
107,017
1
L
Tyr
3,421
684
24
5
0
111,034
2
W
Kuzenbo
3,348
670
8
2
0
110,607
1
L
Poseidon
3,482
696
26
5
0
90,452
2
W
Janus
3,892
778
46
9
0
99,867
1
L
Jing Wei
3,216
643
20
4
0
103,374
2
W
Osiris
3,804
761
24
5
0
100,890
1
W
Neith
3,559
712
40
8
0
89,536
3
W
Da Ji
3,509
702
28
6
0
125,459
1
L
Bastet
2,507
501
0
0
0
6,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role