Player Matchup

Yemoja
Yemoja
La-Parca312
Yemoja
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
92W - 97L
1,247 Elo+
Solo
The Morrigan
The Morrigan
RemedyForSanity
The Morrigan
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Chang'e
Chang'e
alphaWarriorTJ
Chang'e
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 55L
1,500 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,416 Elo+

VS

Team Averages
Level 90
1,660 SR
1,368 Elo+
Fenrir
Fenrir
DeNillo3181
Fenrir
Level 71
God Stats
1W - 1L
1,740 SR
Queue Stats
14W - 25L
1,270 Elo+
Party 1
Cerberus
Cerberus
Jangus556
Cerberus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,564 Elo+
Solo
Chaac
Chaac
lzvana
Chaac
Level 108
God Stats
5W - 1L
1,740 SR
Queue Stats
16W - 21L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
4 / 5 / 5
13,458
673
12,748
18,440
6,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
RemedyForSanity
The Morrigan
13
3 / 15 / 5
12,511
626
8,973
18,772
4,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 7 / 3
11,232
562
12,621
19,200
3,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 3 / 8
13,565
678
9,736
14,704
6,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Jangus556
Cerberus
12
1 / 4 / 16
12,862
643
6,452
19,195
19,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
lzvana
Chaac
17
16 / 3 / 11
15,435
772
28,473
24,782
29,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
26
27
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
8
4.33
W
Cerberus
Jangus556
Cerberus
1
4
16
2.25
L
Yemoja
4
5
5
1.3
L
The Morrigan
RemedyForSanity
The Morrigan
3
15
5
0.37
L
2
7
3
0.5
W
Chaac
lzvana
Chaac
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
44,661
56,412
Taken
58,681
15,196
Mitigated
55,153
15,627
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,736
1,341
0
1,697
14,704
6,002
1,126
11,118
3,586
0
34,481
W
Cerberus
Jangus556
Cerberus
6,452
183
478
3,797
19,195
19,469
687
11,152
8,043
43,701
0
L
Yemoja
12,748
2,243
2,149
2,969
18,440
6,718
285
2,620
15,820
49,706
0
L
The Morrigan
RemedyForSanity
The Morrigan
8,973
1,888
171
1,251
18,772
4,507
301
1,746
16,795
32,557
1,695
L
12,621
2,258
2,444
6,643
19,200
3,971
509
2,085
17,115
43,943
0
W
Chaac
lzvana
Chaac
28,473
5,839
0
11,788
24,782
29,682
1,333
11,361
13,421
0
93,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
41,862
193
Minions Killed
220
0
Camps Cleared
0
931,075
Distance Traveled
1,031,100
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,565
678
36
2
0
372,455
0
W
Cerberus
12,862
643
75
4
0
286,025
0
L
Yemoja
13,458
673
70
4
0
310,130
4
L
The Morrigan
12,511
626
62
3
0
283,861
4
L
Chang'e
11,232
562
61
3
0
337,084
7
W
Chaac
15,435
772
109
5
0
372,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role