Player Matchup

King Arthur
King Arthur
Bronze I
Show__con
King Arthur
Bronze I
Level 69
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 45L
1,226 MMR
Solo
Medusa
Medusa
Bronze I
SuricatoNoiadoX
Medusa
Bronze I
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 42L
1,500 MMR
Solo
Zeus
Zeus
Bronze I
xX ThE T MaN xX
Zeus
Bronze I
Level 133
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 57L
1,209 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,441 SR
1,312 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,496 SR
1,398 MMR
Ymir
Ymir
Bronze III
Akatsuki_Neto
Ymir
Bronze III
Level 107
God Stats
12W - 20L
1,500 SR
Queue Stats
231W - 231L
1,500 MMR
Party 1
Arachne
Arachne
Bronze I
JDYoga
Arachne
Bronze I
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 252L
1,500 MMR
Party 1
Eset
Eset
Bronze I
Lirrich
Eset
Bronze I
Level 48
God Stats
12W - 18L
1,487 SR
Queue Stats
72W - 85L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Show__con
King Arthur
15
4 / 4 / 12
14,562
662
13,376
22,952
24,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 8 / 6
14,772
671
12,677
15,705
6,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 6 / 6
14,361
653
20,016
14,739
5,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacAnubisKukulkanAphroditeBacchus

VS

Bans
KumbhakarnaOdinPersephoneSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
13,924
633
6,656
23,267
31,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
JDYoga
Arachne
15
8 / 8 / 2
14,966
680
14,135
22,747
14,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Lirrich
Eset
17
5 / 7 / 5
14,702
668
16,309
17,600
8,084
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
21
Kills
16
18
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
Arachne
JDYoga
Arachne
8
8
2
1.13
L
Eset
Lirrich
Eset
5
7
5
1.07
W
King Arthur
Show__con
King Arthur
4
4
12
2.5
W
8
8
6
1.38
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
37,100
53,396
Taken
63,614
35,927
Mitigated
53,946
3,871
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,656
496
0
1,930
23,267
31,028
135
7,531
15,736
29,774
0
L
Arachne
JDYoga
Arachne
14,135
9,587
0
7,565
22,747
14,834
833
7,975
14,772
0
65,382
L
Eset
Lirrich
Eset
16,309
593
390
4,117
17,600
8,084
548
5,069
12,531
82,581
0
W
King Arthur
Show__con
King Arthur
13,376
3,072
0
1,761
22,952
24,651
316
10,822
12,130
0
69,764
W
12,677
6,239
0
1,157
15,705
6,076
2,637
6,300
9,405
0
52,804
W
20,016
895
0
953
14,739
5,200
563
5,891
8,848
56,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
43,592
267
Minions Killed
215
0
Camps Cleared
0
1,097,490
Distance Traveled
1,125,365
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,924
633
22
1
0
366,317
9
L
Arachne
14,966
680
73
3
0
393,792
8
L
Eset
14,702
668
120
5
0
365,256
3
W
King Arthur
14,562
662
106
5
0
412,773
3
W
Medusa
14,772
671
73
3
0
312,876
4
W
Zeus
14,361
653
88
4
0
371,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role