Player Matchup

Janus
Janus
AMA Darkari
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,183 Elo+
Party 2
Sylvanus
Sylvanus
Rapiidx AV3NG3R
Sylvanus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 138L
1,284 Elo+
Party 2
Achilles
Achilles
TheLastPangin
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,183 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,217 Elo+

VS

Team Averages
Level 104
1,500 SR
1,639 Elo+
Hel
Hel
General x Fresh
Hel
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
128W - 130L
1,721 Elo+
Party 1
Bacchus
Bacchus
SupaSwag 7924
Bacchus
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
257W - 276L
1,878 Elo+
Party 1
King Arthur
King Arthur
XxSrAyaxX S104
King Arthur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 55L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 12
19,239
641
27,635
20,701
6,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
17
5 / 5 / 17
18,046
602
18,038
32,635
46,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
TheLastPangin
Achilles
17
10 / 8 / 12
19,137
638
24,168
27,989
28,458
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 10
17,367
579
19,234
30,937
13,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
14
0 / 8 / 15
15,991
533
16,277
33,584
52,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
XxSrAyaxX S104
King Arthur
17
13 / 5 / 3
18,843
628
28,748
33,024
43,063
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
23
Kills
18
18
Deaths
24
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
5
11
10
0.91
W
Sylvanus
5
5
17
2.7
L
Bacchus
0
8
15
0.94
W
Achilles
TheLastPangin
Achilles
10
8
12
2
L
King Arthur
XxSrAyaxX S104
King Arthur
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,841
Damage
64,259
81,325
Taken
97,545
81,203
Mitigated
109,387
20,764
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,635
2,832
86
2,466
20,701
6,455
601
11,015
9,686
115,781
0
L
19,234
1,645
11,635
11,277
30,937
13,886
390
18,212
12,725
73,062
0
W
Sylvanus
18,038
2,996
6,177
9,362
32,635
46,290
609
13,509
19,126
57,554
0
L
Bacchus
16,277
2,635
1,626
1,196
33,584
52,438
201
11,505
22,079
49,059
0
W
Achilles
TheLastPangin
Achilles
24,168
9,339
0
2,673
27,989
28,458
1,643
11,901
16,088
0
77,128
L
King Arthur
XxSrAyaxX S104
King Arthur
28,748
7,068
0
6,346
33,024
43,063
505
16,756
16,268
0
91,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
52,201
299
Minions Killed
246
0
Camps Cleared
0
1,497,414
Distance Traveled
1,545,862
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
19,239
641
165
6
0
536,523
7
L
Hel
17,367
579
98
3
0
487,740
1
W
Sylvanus
18,046
602
57
2
0
459,746
8
L
Bacchus
15,991
533
47
2
0
487,310
10
W
Achilles
19,137
638
77
3
0
501,145
1
L
King Arthur
18,843
628
101
3
0
570,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role