Player Matchup

Serqet
Serqet
Dragonitso
Serqet
Level 62
God Stats
14W - 17L
1,505 SR
Queue Stats
93W - 112L
1,591 Elo+
Solo
Odin
Odin
EntwinedGaming
Odin
Level 29
God Stats
3W - 0L
1,751 SR
Queue Stats
47W - 88L
1,685 Elo+
Party 1
He Bo
He Bo
Prod1gy OG
He Bo
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 97L
1,685 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,654 Elo+

VS

Team Averages
Level 105
1,572 SR
1,557 Elo+
Medusa
Medusa
CrazyElement
Medusa
Level 122
God Stats
9W - 8L
1,715 SR
Queue Stats
188W - 196L
1,624 Elo+
Solo
Bacchus
Bacchus
GodKingPopo
Bacchus
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 78L
1,548 Elo+
Solo
Odin
Odin
jamlach
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 85L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dragonitso
Serqet
14
4 / 4 / 4
12,861
643
4,955
10,548
5,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 8
12,814
641
5,241
11,240
9,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
16
7 / 4 / 5
13,822
691
14,278
10,562
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 1 / 0
8,820
441
0
843
200
Bacchus
GodKingPopo
Bacchus
14
5 / 5 / 4
12,714
636
14,380
13,761
4,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
jamlach
Odin
15
5 / 7 / 5
13,178
659
8,479
15,568
12,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
10
10
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
Serqet
Dragonitso
Serqet
4
4
4
1.5
W
2
2
8
3
L
Bacchus
GodKingPopo
Bacchus
5
5
4
1.4
W
He Bo
7
4
5
2.38
L
Odin
jamlach
Odin
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
22,859
32,350
Taken
30,172
19,065
Mitigated
16,723
8,171
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
843
200
0
843
0
0
0
W
Serqet
Dragonitso
Serqet
4,955
441
0
2,809
10,548
5,659
399
6,867
3,681
0
27,228
W
5,241
1,430
764
1,857
11,240
9,038
267
2,829
8,411
570
36,799
L
Bacchus
GodKingPopo
Bacchus
14,380
641
0
550
13,761
4,015
0
6,763
6,296
42,763
0
W
He Bo
14,278
148
0
2,741
10,562
4,368
808
4,728
5,834
74,733
0
L
Odin
jamlach
Odin
8,479
1,485
0
992
15,568
12,508
213
7,009
7,767
0
56,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
34,712
231
Minions Killed
156
0
Camps Cleared
0
1,139,270
Distance Traveled
665,431
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,820
441
0
0
0
115
0
W
Serqet
12,861
643
50
3
0
419,701
7
W
Odin
12,814
641
65
3
0
378,145
6
L
Bacchus
12,714
636
73
4
0
340,234
3
W
He Bo
13,822
691
116
6
0
341,424
5
L
Odin
13,178
659
83
4
0
325,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role