Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Yuuurp
Kali
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,944 Elo+
Party 2
Scylla
Scylla
ZeJerridCarter
Scylla
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,944 Elo+
Party 2
Merlin
Merlin
Zoronz
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 162L
1,402 Elo+
Solo
Cabrakan
Cabrakan
goldendoom
Cabrakan
Level 66
God Stats
4W - 8L
1,500 SR
Queue Stats
124W - 120L
1,678 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,694 Elo+

VS

Team Averages
Level 110
1,569 SR
1,500 Elo+
Bacchus
Bacchus
BALLST0THEWALLS
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Solo
He Bo
He Bo
DogSoldierCW
He Bo
Level 107
God Stats
2W - 0L
1,846 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jester XXV
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 1
Cupid
Cupid
ManBear2016
Cupid
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 1
Eset
Eset
Sir Dyly Dyly
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 5 / 14
11,893
743
10,374
14,263
5,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Yuuurp
Kali
18
6 / 9 / 11
12,385
774
16,351
25,294
10,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 8 / 18
11,851
741
18,132
15,674
5,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Zoronz
Merlin
20
10 / 4 / 11
13,026
814
19,666
13,231
5,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
goldendoom
Cabrakan
18
4 / 5 / 13
11,614
726
5,532
15,740
20,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 15
12,179
761
10,604
18,483
21,204
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 7 / 12
11,059
691
9,485
13,630
4,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
20
9 / 4 / 18
13,705
857
24,154
17,454
6,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 15
11,293
706
14,188
16,058
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 5 / 14
13,200
825
17,070
17,424
7,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
105
28
Kills
31
31
Deaths
29
67
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
14
2.2
W
6
6
15
2.25
W
4
7
12
1.43
W
Nu Wa
9
4
18
4.5
W
5
7
15
1.79
W
7
5
14
2.8
L
Kali
Yuuurp
Kali
6
9
11
1.28
L
4
8
18
1.63
L
Merlin
Zoronz
Merlin
10
4
11
3.88
L
Cabrakan
goldendoom
Cabrakan
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,055
Damage
75,501
84,202
Taken
83,049
45,977
Mitigated
45,452
32,099
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,374
6,006
1,590
4,087
14,263
5,142
2,753
10,542
3,721
0
38,151
W
10,604
522
2,455
2,767
18,483
21,204
240
8,418
10,065
23,862
0
W
9,485
260
1,112
1,536
13,630
4,628
352
7,923
5,707
17,468
0
W
Nu Wa
24,154
4,659
2,448
5,395
17,454
6,758
1,592
6,722
10,732
63,015
0
W
14,188
6,429
1,908
1,442
16,058
5,739
1,424
9,005
7,053
0
29,101
W
17,070
131
4,407
4,393
17,424
7,123
1,014
11,262
6,162
35,266
0
L
Kali
Yuuurp
Kali
16,351
6,599
856
10,962
25,294
10,070
0
20,296
4,998
0
29,337
L
18,132
803
2,897
2,868
15,674
5,043
1,563
9,645
6,029
40,951
0
L
Merlin
Zoronz
Merlin
19,666
1,157
638
3,843
13,231
5,327
754
9,434
3,797
50,273
0
L
Cabrakan
goldendoom
Cabrakan
5,532
512
1,301
3,057
15,740
20,395
511
11,396
4,344
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
61,436
194
Minions Killed
169
0
Camps Cleared
0
1,339,289
Distance Traveled
1,330,600
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,893
743
58
4
0
251,873
1
W
Bacchus
12,179
761
29
2
0
282,971
5
W
He Bo
11,059
691
16
1
0
250,989
3
W
Nu Wa
13,705
857
49
3
0
261,072
3
W
Cupid
11,293
706
30
2
0
264,394
0
W
Eset
13,200
825
45
3
0
271,174
2
L
Kali
12,385
774
16
1
0
259,770
0
L
Scylla
11,851
741
42
3
0
266,355
2
L
Merlin
13,026
814
61
4
0
275,339
1
L
Cabrakan
11,614
726
17
1
0
285,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role