Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
4W - 1L
1,759 SR
Queue Stats
195W - 185L
1,378 Elo+
Solo
King Arthur
King Arthur
OneAutmnLeaf596
King Arthur
Level 126
God Stats
77W - 79L
1,394 SR
Queue Stats
243W - 282L
1,761 Elo+
Party 2
Zeus
Zeus
RampagingShaun0
Zeus
Level 90
God Stats
12W - 5L
1,683 SR
Queue Stats
63W - 72L
1,703 Elo+
Party 2
Team Averages
Level 104
1,612 SR
1,614 Elo+

VS

Team Averages
Level 88
1,382 SR
1,403 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Casualhamburger
Heimdallr
Level 77
God Stats
4W - 3L
1,322 SR
Queue Stats
282W - 311L
1,355 Elo+
Party 1
Horus
Horus
REDWOLF13420
Horus
Level 79
God Stats
32W - 22L
1,325 SR
Queue Stats
62W - 52L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
9 / 5 / 10
13,779
811
10,298
17,954
7,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
OneAutmnLeaf596
King Arthur
13
6 / 8 / 12
12,384
728
15,091
20,194
17,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 5 / 9
11,590
682
14,812
8,657
2,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 7 / 9
11,798
694
12,585
15,798
5,399
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Casualhamburger
Heimdallr
14
11 / 6 / 6
12,604
741
17,066
14,552
6,714
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 13
10,556
621
5,868
17,890
18,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
20
Kills
18
18
Deaths
20
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
5
10
2.8
L
Nu Wa
 
Nu Wa
6
7
9
1.5
L
Heimdallr
Casualhamburger
Heimdallr
11
6
6
2.33
W
King Arthur
OneAutmnLeaf596
King Arthur
6
8
12
1.5
L
1
7
13
1.07
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,201
Damage
35,519
46,805
Taken
48,240
27,493
Mitigated
31,099
16,285
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,298
4,978
0
8,315
17,954
7,553
1,665
4,341
13,613
0
57,563
L
Nu Wa
 
Nu Wa
12,585
4,000
242
1,825
15,798
5,399
59
3,518
12,280
46,482
0
L
Heimdallr
Casualhamburger
Heimdallr
17,066
7,572
0
250
14,552
6,714
766
5,335
9,217
0
55,266
W
King Arthur
OneAutmnLeaf596
King Arthur
15,091
2,768
0
5,973
20,194
17,824
252
4,733
15,445
0
41,554
L
5,868
3,243
4,596
4,334
17,890
18,986
396
5,995
11,895
0
12,734
W
14,812
1,406
501
1,496
8,657
2,116
1,137
3,667
4,985
36,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
34,958
152
Minions Killed
187
0
Camps Cleared
0
993,045
Distance Traveled
765,938
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,779
811
56
3
0
336,812
4
L
Nu Wa
11,798
694
71
4
0
220,152
1
L
Heimdallr
12,604
741
97
6
0
232,881
0
W
King Arthur
12,384
728
51
3
0
385,569
4
L
Horus
10,556
621
19
1
0
312,905
1
W
Zeus
11,590
682
45
3
0
270,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role