Player Matchup

Merlin
Merlin
Lish15
Merlin
Level 68
God Stats
9W - 4L
1,500 SR
Queue Stats
51W - 37L
1,786 Elo+
Party 2
Neith
Neith
Watermellom
Neith
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 23L
1,715 Elo+
Party 2
Bacchus
Bacchus
pinkdragom
Bacchus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,715 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,739 Elo+

VS

Team Averages
Level 133
1,500 SR
1,397 Elo+
Sol
Sol
EpicStickv2
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,500 Elo+
Party 1
Hercules
Hercules
Leviathan108
Hercules
Level 142
God Stats
7W - 10L
1,500 SR
Queue Stats
256W - 220L
1,377 Elo+
Party 1
Hachiman
Hachiman
YAZUKYY
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lish15
Merlin
15
2 / 8 / 11
15,299
612
16,511
15,829
5,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
11 / 5 / 5
18,212
728
28,679
27,839
12,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
pinkdragom
Bacchus
17
8 / 4 / 11
17,583
703
11,521
23,843
34,232
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 5
15,679
627
12,797
21,965
5,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Leviathan108
Hercules
16
4 / 6 / 8
15,608
624
15,967
27,153
34,736
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
YAZUKYY
Hachiman
17
10 / 6 / 2
17,124
685
23,966
20,518
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
17
17
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Hercules
Leviathan108
Hercules
4
6
8
1.33
W
Merlin
Lish15
Merlin
2
8
11
0.94
W
11
5
5
2.7
L
Hachiman
YAZUKYY
Hachiman
10
6
2
1.83
W
Bacchus
pinkdragom
Bacchus
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,711
Damage
52,730
67,511
Taken
69,636
52,939
Mitigated
46,400
12,625
Healing
26,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,797
2,431
0
7,912
21,965
5,928
1,010
9,407
12,558
95,665
0
L
Hercules
Leviathan108
Hercules
15,967
4,966
0
11,816
27,153
34,736
508
12,435
14,718
0
32,130
W
Merlin
Lish15
Merlin
16,511
408
0
610
15,829
5,933
208
3,649
12,180
95,066
0
W
28,679
16,883
0
8,321
27,839
12,774
2,956
4,316
23,523
0
119,566
L
Hachiman
YAZUKYY
Hachiman
23,966
10,947
0
6,913
20,518
5,736
2,161
7,201
13,317
0
109,218
W
Bacchus
pinkdragom
Bacchus
11,521
932
1,429
2,265
23,843
34,232
0
4,876
18,223
27,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
48,411
311
Minions Killed
317
0
Camps Cleared
0
1,369,342
Distance Traveled
1,289,996
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,679
627
124
5
0
412,862
1
L
Hercules
15,608
624
41
2
0
474,908
5
W
Merlin
15,299
612
144
6
0
402,706
11
W
Neith
18,212
728
149
6
0
447,284
6
L
Hachiman
17,124
685
152
6
0
402,226
5
W
Bacchus
17,583
703
18
1
0
519,352
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role