Player Matchup

Hun Batz
Hun Batz
IronDuke15
Hun Batz
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
Shockkerr
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TensaiXYZ
Zhong Kui
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 25L
1,500 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,392 SR
1,387 Elo+
Cerberus
Cerberus
Gfrog
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
LuckAz505
Merlin
Level 25
God Stats
3W - 5L
1,176 SR
Queue Stats
37W - 33L
1,160 Elo+
Solo
Kukulkan
Kukulkan
Silv444
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IronDuke15
Hun Batz
9
1 / 2 / 7
7,034
703
2,180
4,715
1,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Shockkerr
Da Ji
11
7 / 0 / 4
8,240
824
5,089
7,118
2,441
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
TensaiXYZ
Zhong Kui
10
7 / 0 / 3
8,479
848
6,148
6,067
2,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gfrog
Cerberus
7
1 / 4 / 0
6,044
604
2,568
5,665
4,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LuckAz505
Merlin
7
0 / 4 / 0
5,811
581
4,839
5,212
1,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Silv444
Kukulkan
7
1 / 7 / 1
6,098
610
1,813
5,848
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gfrog
Cerberus
1
4
0
0.25
W
Hun Batz
IronDuke15
Hun Batz
1
2
7
2.25
L
Merlin
LuckAz505
Merlin
0
4
0
0
W
Da Ji
Shockkerr
Da Ji
7
0
4
9
L
Kukulkan
Silv444
Kukulkan
1
7
1
0.21
W
Zhong Kui
TensaiXYZ
Zhong Kui
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
9,220
17,900
Taken
16,725
6,707
Mitigated
7,405
6,404
Healing
533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gfrog
Cerberus
2,568
339
0
173
5,665
4,352
0
3,101
2,564
7,056
0
W
Hun Batz
IronDuke15
Hun Batz
2,180
874
0
648
4,715
1,352
259
3,483
1,232
0
9,566
L
Merlin
LuckAz505
Merlin
4,839
413
0
110
5,212
1,272
0
1,868
3,344
16,910
0
W
Da Ji
Shockkerr
Da Ji
5,089
1,348
0
2,294
7,118
2,441
1,600
2,936
4,182
0
29,848
L
Kukulkan
Silv444
Kukulkan
1,813
655
0
250
5,848
1,781
0
1,247
4,601
11,509
0
W
Zhong Kui
TensaiXYZ
Zhong Kui
6,148
1,033
0
3,462
6,067
2,914
698
2,917
3,150
33,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
17,953
123
Minions Killed
66
0
Camps Cleared
0
564,758
Distance Traveled
461,013
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,044
604
9
1
0
152,791
3
W
Hun Batz
7,034
703
9
1
0
180,667
1
L
Merlin
5,811
581
27
3
0
170,978
4
W
Da Ji
8,240
824
44
4
0
217,460
2
L
Kukulkan
6,098
610
30
3
0
137,244
0
W
Zhong Kui
8,479
848
70
7
0
166,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role