Player Matchup

Anhur
Anhur
Aqqle
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Arxcil
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Reedacted
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
downinit
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,500 SR
1,386 Elo+
Zeus
Zeus
CDJNG1998
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Anhur
Anhur
RubMiiDucky73
Anhur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZXxALTAIRxXZ
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,500 Elo+
Solo
Bastet
Bastet
drew_Garcia8499
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aqqle
Anhur
15
5 / 0 / 9
9,450
1,050
7,766
8,511
3,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Arxcil
Merlin
15
6 / 2 / 6
9,363
1,040
7,330
5,494
1,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Reedacted
Sun Wukong
13
4 / 2 / 6
8,524
947
6,611
9,644
5,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
downinit
Baron Samedi
13
4 / 1 / 5
8,497
944
8,326
7,042
3,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 6 / 1
6,752
750
4,265
7,666
1,998
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,463
718
2,620
9,154
2,548
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
ZXxALTAIRxXZ
Kumbhakarna
14
2 / 2 / 1
7,833
870
3,228
12,060
13,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 1
7,001
778
1,898
8,441
2,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
5
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aqqle
Anhur
5
0
9
9.5
W
Merlin
Arxcil
Merlin
6
2
6
4.5
L
Zeus
1
6
1
0.25
W
Sun Wukong
Reedacted
Sun Wukong
4
2
6
3.5
L
0
5
2
0.2
L
Kumbhakarna
ZXxALTAIRxXZ
Kumbhakarna
2
2
1
1.25
W
Baron Samedi
downinit
Baron Samedi
4
1
5
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
12,011
30,691
Taken
37,321
13,497
Mitigated
20,147
13,249
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aqqle
Anhur
7,766
3,427
0
2,049
8,511
3,059
2,254
1,995
6,516
0
37,798
W
Merlin
Arxcil
Merlin
7,330
343
0
1,225
5,494
1,928
1,180
1,374
4,120
27,516
0
L
Zeus
4,265
67
0
489
7,666
1,998
0
2,409
5,257
18,324
0
W
Sun Wukong
Reedacted
Sun Wukong
6,611
1,822
0
2,664
9,644
5,306
517
2,367
7,277
0
17,227
L
2,620
739
0
570
9,154
2,548
0
4,022
5,132
0
12,891
L
Kumbhakarna
ZXxALTAIRxXZ
Kumbhakarna
3,228
469
489
2,458
12,060
13,024
0
7,289
4,771
20,790
0
W
Baron Samedi
downinit
Baron Samedi
8,326
667
2,897
4,414
7,042
3,204
667
2,194
4,848
23,021
0
L
1,898
694
0
658
8,441
2,577
0
2,709
5,732
0
15,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
28,049
169
Minions Killed
134
7
Camps Cleared
8
746,952
Distance Traveled
584,951
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,450
1,050
67
7
5
192,976
3
W
Merlin
9,363
1,040
37
4
0
186,044
2
L
Zeus
6,752
750
35
4
0
130,319
1
W
Sun Wukong
8,524
947
30
3
1
194,498
3
L
Anhur
6,463
718
31
3
2
143,299
0
L
Kumbhakarna
7,833
870
38
4
1
153,832
0
W
Baron Samedi
8,497
944
35
4
1
173,434
1
L
Bastet
7,001
778
30
3
5
157,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role