Player Matchup

Sobek
Sobek
Jake doh
Sobek
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 118L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
Yekim huh
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,134 Elo+
Party 1
Scylla
Scylla
lDKM8
Scylla
Level 121
God Stats
16W - 15L
1,176 SR
Queue Stats
81W - 75L
1,134 Elo+
Party 1
Team Averages
Level 109
1,392 SR
1,168 Elo+

VS

Team Averages
Level 97
1,576 SR
1,331 Elo+
Cerberus
Cerberus
Fatboi_jah
Cerberus
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
17W - 15L
1,369 Elo+
Party 2
Aphrodite
Aphrodite
MONARAN93
Aphrodite
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Chaac
Chaac
Tay_Bur
Chaac
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jake doh
Sobek
13
2 / 8 / 7
14,405
600
8,775
26,691
25,521
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Yekim huh
Cernunnos
14
5 / 5 / 1
14,291
595
13,747
14,962
5,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
lDKM8
Scylla
17
5 / 1 / 5
15,222
634
26,954
12,860
4,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fatboi_jah
Cerberus
11
2 / 7 / 6
12,919
538
7,734
18,562
19,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
MONARAN93
Aphrodite
15
5 / 2 / 9
14,929
622
16,365
22,841
8,649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Tay_Bur
Chaac
15
7 / 3 / 6
14,742
614
17,826
31,677
33,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
14
14
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fatboi_jah
Cerberus
2
7
6
0.71
L
Sobek
Jake doh
Sobek
2
8
7
0.69
W
Aphrodite
MONARAN93
Aphrodite
5
2
9
4.75
W
Chaac
Tay_Bur
Chaac
7
3
6
3.33
L
Cernunnos
Yekim huh
Cernunnos
5
5
1
1.1
L
Scylla
lDKM8
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,476
Damage
41,925
54,513
Taken
73,080
34,950
Mitigated
61,269
3,795
Healing
42,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fatboi_jah
Cerberus
7,734
274
0
1,230
18,562
19,199
0
9,778
8,784
32,583
654
L
Sobek
Jake doh
Sobek
8,775
656
0
2,760
26,691
25,521
107
10,530
16,161
37,948
0
W
Aphrodite
MONARAN93
Aphrodite
16,365
690
13,467
16,378
22,841
8,649
2,034
11,988
10,853
79,101
0
W
Chaac
Tay_Bur
Chaac
17,826
2,580
0
11,200
31,677
33,421
1,295
14,826
16,851
0
69,098
L
Cernunnos
Yekim huh
Cernunnos
13,747
5,589
0
543
14,962
5,205
1,412
6,362
8,600
0
50,177
L
Scylla
lDKM8
Scylla
26,954
1,711
0
492
12,860
4,224
1,488
6,791
6,069
99,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
42,590
256
Minions Killed
256
0
Camps Cleared
0
1,301,962
Distance Traveled
1,309,114
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,919
538
64
3
0
391,907
3
L
Sobek
14,405
600
33
1
0
426,274
6
W
Aphrodite
14,929
622
119
5
0
472,767
4
W
Chaac
14,742
614
73
3
0
444,440
8
L
Cernunnos
14,291
595
83
3
0
408,626
2
L
Scylla
15,222
634
140
6
0
467,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role