Player Matchup

Thanatos
Thanatos
Dominck23
Thanatos
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Merlin
Merlin
Thicc Cheeks
Merlin
Level 116
God Stats
3W - 2L
1,715 SR
Queue Stats
10W - 7L
1,872 Elo+
Solo
Horus
Horus
iLiving40
Horus
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 41L
1,386 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,586 Elo+

VS

Team Averages
Level 126
1,500 SR
1,595 Elo+
Eset
Eset
SantosPUB
Eset
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 147L
1,277 Elo+
Solo
Achilles
Achilles
xTTNMx aToMiCll
Achilles
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,793 Elo+
Party 1
Cernunnos
Cernunnos
xTTNMxV4L3xll
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dominck23
Thanatos
15
4 / 6 / 10
14,995
625
14,539
20,094
7,550
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
12 / 8 / 6
16,770
699
26,676
23,160
9,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
iLiving40
Horus
16
3 / 5 / 12
16,529
689
11,165
31,181
29,129
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
7 / 5 / 7
16,151
673
23,887
16,955
6,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
17
8 / 4 / 10
16,958
707
17,404
24,616
35,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
xTTNMxV4L3xll
Cernunnos
14
4 / 11 / 8
14,831
618
19,708
20,453
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
19
Kills
19
19
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dominck23
Thanatos
4
6
10
1.5
W
Eset
7
5
7
2.1
L
Merlin
12
8
6
1.88
L
Horus
iLiving40
Horus
3
5
12
1.8
W
Achilles
8
4
10
3.25
W
Cernunnos
xTTNMxV4L3xll
Cernunnos
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,380
Damage
60,999
74,435
Taken
62,024
46,482
Mitigated
48,078
31,380
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dominck23
Thanatos
14,539
1,995
0
13,967
20,094
7,550
790
5,529
14,565
0
55,819
W
Eset
23,887
617
834
2,347
16,955
6,712
947
7,945
9,010
92,924
0
L
Merlin
26,676
1,468
0
3,577
23,160
9,803
511
6,634
16,526
76,641
0
L
Horus
iLiving40
Horus
11,165
3,238
4,232
9,604
31,181
29,129
174
11,764
19,417
9,498
43,610
W
Achilles
17,404
4,639
0
3,475
24,616
35,153
1,264
11,235
13,381
0
57,595
W
Cernunnos
xTTNMxV4L3xll
Cernunnos
19,708
7,151
0
3,186
20,453
6,213
144
8,600
11,853
0
64,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
47,940
227
Minions Killed
253
0
Camps Cleared
0
1,313,303
Distance Traveled
1,269,741
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,995
625
80
3
0
483,011
9
W
Eset
16,151
673
114
5
0
462,779
8
L
Merlin
16,770
699
94
4
0
383,036
2
L
Horus
16,529
689
53
2
0
447,256
9
W
Achilles
16,958
707
62
3
0
437,617
4
W
Cernunnos
14,831
618
77
3
0
369,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role