Player Matchup

Freya
Freya
CloudyFather
Freya
Level 17
God Stats
18W - 11L
1,500 SR
Queue Stats
67W - 43L
1,500 Elo+
Solo
Yemoja
Yemoja
Euqinoma
Yemoja
Level 18
God Stats
55W - 72L
1,500 SR
Queue Stats
190W - 242L
1,290 Elo+
Solo
Achilles
Achilles
FlyKing Midas
Achilles
Level 16
God Stats
1W - 2L
1,149 SR
Queue Stats
3W - 2L
1,144 Elo+
Party 1
Fenrir
Fenrir
LIL GUCCI BACA
Fenrir
Level 26
God Stats
6W - 11L
1,038 SR
Queue Stats
21W - 21L
1,010 Elo+
Party 1
Bellona
Bellona
Yuan2toWei
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,337 SR
1,289 Elo+

VS

Team Averages
Level 20
1,469 SR
1,415 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
King_Pharaoh_843
Baron Samedi
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
46W - 48L
1,864 Elo+
Solo
Hercules
Hercules
Sizld
Hercules
Level 21
God Stats
2W - 4L
1,346 SR
Queue Stats
10W - 5L
1,353 Elo+
Party 2
Vamana
Vamana
WaxyDaltonian
Vamana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,260 Elo+
Party 2
Anhur
Anhur
aj1537
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 13
20,399
1,133
46,155
24,897
11,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Euqinoma
Yemoja
20
0 / 0 / 20
15,849
881
13,605
14,917
15,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
FlyKing Midas
Achilles
20
6 / 2 / 22
17,621
979
44,254
32,367
32,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
17 / 6 / 13
20,028
1,113
35,249
28,487
14,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Yuan2toWei
Bellona
20
0 / 14 / 10
14,330
796
3,675
28,154
17,598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 6 / 13
15,868
882
16,311
29,841
41,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
King_Pharaoh_843
Baron Samedi
20
4 / 5 / 14
15,809
878
25,170
15,949
6,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sizld
Hercules
20
7 / 13 / 12
16,694
927
30,084
44,346
30,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
11 / 6 / 10
17,642
980
34,352
36,058
18,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
aj1537
Anhur
20
1 / 11 / 15
15,115
840
7,831
25,686
10,334

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
90
41
Kills
26
26
Deaths
41
78
Assists
64
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
13
1.58
W
18
4
13
6.13
W
Yemoja
Euqinoma
Yemoja
0
0
20
10
W
Achilles
FlyKing Midas
Achilles
6
2
22
8.5
L
Baron Samedi
King_Pharaoh_843
Baron Samedi
4
5
14
2.2
W
17
6
13
3.92
L
Hercules
Sizld
Hercules
7
13
12
1
L
11
6
10
2.67
W
Bellona
Yuan2toWei
Bellona
0
14
10
0.36
L
Anhur
aj1537
Anhur
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,938
Damage
113,748
128,822
Taken
151,880
91,445
Mitigated
108,204
30,301
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,311
2,123
0
4,793
29,841
41,823
0
12,862
16,979
0
30,812
W
46,155
16,836
0
9,463
24,897
11,096
0
5,807
19,090
95,877
0
W
Yemoja
Euqinoma
Yemoja
13,605
1,760
8,557
2,450
14,917
15,770
0
2,530
12,387
34,029
0
W
Achilles
FlyKing Midas
Achilles
44,254
21,591
0
4,227
32,367
32,322
0
5,703
26,664
0
60,900
L
Baron Samedi
King_Pharaoh_843
Baron Samedi
25,170
2,727
4,597
2,168
15,949
6,875
0
6,713
9,236
57,380
0
W
35,249
14,139
0
5,373
28,487
14,659
0
4,577
23,014
0
58,299
L
Hercules
Sizld
Hercules
30,084
12,079
0
10,536
44,346
30,696
0
17,556
26,790
0
50,852
L
34,352
16,678
0
6,191
36,058
18,476
0
10,474
25,584
0
61,354
W
Bellona
Yuan2toWei
Bellona
3,675
626
0
231
28,154
17,598
0
6,553
21,601
0
15,717
L
Anhur
aj1537
Anhur
7,831
2,707
0
0
25,686
10,334
0
12,155
13,531
0
25,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,227
Gold Earned
81,128
241
Minions Killed
264
17
Camps Cleared
3
1,572,252
Distance Traveled
1,529,125
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,868
882
34
2
1
257,196
0
W
Freya
20,399
1,133
92
5
1
302,677
0
W
Yemoja
15,849
881
43
2
2
312,523
0
W
Achilles
17,621
979
36
2
4
376,183
3
L
Baron Samedi
15,809
878
89
5
0
311,845
4
W
Fenrir
20,028
1,113
44
2
8
353,342
2
L
Hercules
16,694
927
39
2
0
343,565
4
L
Vamana
17,642
980
65
4
1
371,334
0
W
Bellona
14,330
796
26
1
2
227,527
3
L
Anhur
15,115
840
37
2
1
245,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role