Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ApollosSins
Zhong Kui
Level 18
God Stats
4W - 5L
1,860 SR
Queue Stats
151W - 141L
1,873 Elo+
Party 1
Loki
Loki
CursingPuma
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,873 Elo+
Party 1
Team Averages
Level 69
1,620 SR
1,749 Elo+

VS

Team Averages
Level 62
1,516 SR
1,496 Elo+
Zeus
Zeus
HANDS4EVERYBODY
Zeus
Level 45
God Stats
7W - 7L
1,300 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jnro32
Jormungandr
Level 112
God Stats
4W - 3L
1,749 SR
Queue Stats
119W - 104L
1,487 Elo+
Party 2
Apollo
Apollo
shiondearies1
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 5 / 4
9,645
742
8,828
15,339
13,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
ApollosSins
Zhong Kui
9
0 / 5 / 4
8,006
616
2,627
8,604
7,021
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 8 / 1
9,408
724
5,742
10,985
4,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,800
677
6,583
8,296
2,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
jnro32
Jormungandr
13
6 / 3 / 9
10,517
809
8,276
9,686
6,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
11 / 1 / 4
10,965
843
14,097
6,332
2,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
4
1
L
Zhong Kui
ApollosSins
Zhong Kui
0
5
4
0.4
L
6
8
1
0.81
W
1
5
6
0.8
W
Jormungandr
jnro32
Jormungandr
6
3
9
3.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,197
Damage
28,956
34,928
Taken
24,314
24,868
Mitigated
11,512
6,527
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,828
1,483
466
3,511
15,339
13,656
12
6,612
8,727
0
32,038
L
Zhong Kui
ApollosSins
Zhong Kui
2,627
453
270
1,065
8,604
7,021
0
3,632
4,972
8,896
0
L
5,742
2,154
0
1,215
10,985
4,191
0
4,649
6,336
0
27,804
W
6,583
1,090
454
1,771
8,296
2,362
805
354
7,942
33,686
0
W
Jormungandr
jnro32
Jormungandr
8,276
2,613
0
1,560
9,686
6,787
252
1,813
7,873
38,693
0
W
14,097
8,599
0
450
6,332
2,363
1,398
480
5,852
0
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
30,282
120
Minions Killed
185
0
Camps Cleared
0
626,237
Distance Traveled
703,013
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,645
742
43
3
0
229,963
1
L
Zhong Kui
8,006
616
29
2
0
181,633
0
L
Loki
9,408
724
48
4
0
214,641
1
W
Zeus
8,800
677
60
5
0
205,596
0
W
Jormungandr
10,517
809
66
5
0
252,150
2
W
Apollo
10,965
843
59
5
0
245,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role