Player Matchup

Rama
Rama
DaBears5
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
FadedOffTheGas
Nox
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
298W - 312L
1,488 Elo+
Solo
Chaac
Chaac
JustinnCredible
Chaac
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SnackTime55
Cernunnos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Sol
Sol
lolcatsam
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,498 Elo+

VS

Team Averages
Level 73
1,500 SR
1,529 Elo+
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Battlemasterjj
Set
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 104L
1,500 Elo+
Party 1
Scylla
Scylla
MOOmoos93
Scylla
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 57L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
OverdriveX9
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 64L
1,644 Elo+
Solo
Osiris
Osiris
The Fallen4517
Osiris
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
6 / 9 / 8
11,158
858
8,335
15,256
5,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
6 / 6 / 11
10,786
830
13,856
10,590
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 6 / 11
10,637
818
13,330
23,789
22,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SnackTime55
Cernunnos
6
0 / 0 / 0
6,950
535
0
1,268
440
18
2 / 4 / 14
9,788
753
11,753
11,483
3,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 3 / 10
10,668
821
8,520
12,186
5,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 6 / 13
10,856
835
8,779
13,693
6,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
MOOmoos93
Scylla
19
4 / 3 / 13
10,980
845
11,052
11,735
4,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 14
12,930
995
16,149
13,902
10,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 6 / 9
10,365
797
9,693
13,686
9,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
84
20
Kills
25
25
Deaths
21
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
3
10
3
W
5
6
13
1.92
L
Rama
6
9
8
1.11
L
6
6
11
1.92
L
6
6
11
1.92
W
Scylla
MOOmoos93
Scylla
4
3
13
3.5
W
9
3
14
5.33
L
Cernunnos
SnackTime55
Cernunnos
0
0
0
0
W
3
6
9
1.25
L
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,274
Damage
54,193
62,386
Taken
65,202
36,478
Mitigated
36,004
18,372
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,520
3,599
2,242
3,122
12,186
5,054
1,139
6,322
5,864
0
24,445
W
8,779
4,269
2,628
2,730
13,693
6,235
214
5,978
7,715
0
16,967
L
Rama
8,335
4,867
1,500
935
15,256
5,902
1,222
8,233
7,023
0
33,391
L
13,856
706
249
1,285
10,590
4,028
498
4,199
6,391
37,820
0
L
13,330
1,568
1,862
8,286
23,789
22,595
926
8,136
15,653
0
23,740
W
Scylla
MOOmoos93
Scylla
11,052
1,569
2,296
3,050
11,735
4,785
1,204
4,327
7,408
23,138
0
W
16,149
4,057
2,607
2,412
13,902
10,166
2,267
3,396
10,506
38,715
0
L
Cernunnos
SnackTime55
Cernunnos
0
0
0
0
1,268
440
0
1,268
0
0
0
W
9,693
2,659
2,032
1,678
13,686
9,764
1,339
5,586
8,100
368
16,697
L
11,753
465
714
3,541
11,483
3,513
1,147
5,484
5,999
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
55,799
130
Minions Killed
125
0
Camps Cleared
0
856,376
Distance Traveled
1,216,742
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,668
821
32
2
0
263,003
2
W
Set
10,856
835
5
0
0
245,884
4
L
Rama
11,158
858
48
4
0
178,900
0
L
Nox
10,786
830
39
3
0
236,500
5
L
Chaac
10,637
818
20
2
0
204,150
4
W
Scylla
10,980
845
37
3
0
225,876
0
W
Nu Wa
12,930
995
37
3
0
237,585
2
L
Cernunnos
6,950
535
0
0
0
0
0
W
Osiris
10,365
797
14
1
0
244,394
2
L
Sol
9,788
753
23
2
0
236,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role