Player Matchup

Yemoja
Yemoja
BalmyBallZ 1
Yemoja
Level 69
God Stats
29W - 34L
1,488 SR
Queue Stats
111W - 182L
1,312 Elo+
Party 1
Thor
Thor
Big_D_Wolf
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Discordia
Discordia
HerGGuTatti
Discordia
Level 28
God Stats
41W - 55L
1,500 SR
Queue Stats
84W - 150L
1,312 Elo+
Party 1
Team Averages
Level 35
1,496 SR
1,374 Elo+

VS

Team Averages
Level 35
1,348 SR
1,301 Elo+
Arachne
Arachne
 
Arachne
Level 16
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 7L
1,405 Elo+
Solo
Guan Yu
Guan Yu
SlAlS GENESIS
Guan Yu
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
TWlG4
Baron Samedi
Level 27
God Stats
3W - 2L
1,260 SR
Queue Stats
3W - 2L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 5
11,029
613
6,672
14,403
7,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
8,420
468
1,566
3,407
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
HerGGuTatti
Discordia
14
6 / 3 / 1
11,633
646
9,419
10,234
2,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 4
10,936
608
5,756
10,929
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
13
2 / 1 / 5
11,648
647
5,242
14,207
9,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TWlG4
Baron Samedi
13
5 / 3 / 3
11,862
659
10,371
9,483
4,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
9
9
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
4
1.33
L
Yemoja
1
4
5
0.88
L
0
2
0
0
L
Discordia
HerGGuTatti
Discordia
6
3
1
2.17
W
Guan Yu
2
1
5
4.5
W
Baron Samedi
TWlG4
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
21,369
28,044
Taken
34,619
10,875
Mitigated
18,854
6,357
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,756
3,801
1,004
1,971
10,929
4,715
848
5,901
5,028
0
26,692
L
Yemoja
6,672
271
1,731
2,920
14,403
7,034
0
6,735
7,668
32,836
0
L
1,566
317
0
0
3,407
982
0
1,157
2,250
0
8,028
L
Discordia
HerGGuTatti
Discordia
9,419
948
136
1,570
10,234
2,859
0
2,694
7,540
40,251
0
W
Guan Yu
5,242
633
2,476
5,542
14,207
9,654
792
4,735
9,472
222
35,163
W
Baron Samedi
TWlG4
Baron Samedi
10,371
219
1,249
1,923
9,483
4,485
423
5,947
3,536
60,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
34,446
136
Minions Killed
196
0
Camps Cleared
0
659,835
Distance Traveled
971,277
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,936
608
52
3
0
317,230
3
L
Yemoja
11,029
613
51
3
0
245,777
10
L
Thor
8,420
468
24
1
0
113,083
2
L
Discordia
11,633
646
61
3
0
300,975
3
W
Guan Yu
11,648
647
50
3
0
359,952
0
W
Baron Samedi
11,862
659
94
5
0
294,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role