Player Matchup
Xing Tian
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,263
MMR
Team Averages
Silver II
Average Tier
Level 96
1,500 SR
1,263
MMR
VS
Team Averages
Bronze III
Average Tier
Level 46
1,824 SR
1,157
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VexualAssault321
Xing Tian
12
1 / 3 / 0
8,350
759
6,182
14,112
9,775
Evolved Defender's Blessing
+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Fortified Staff
+50
Magical Power
+150
Health
+5%
Crowd Control Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
iSh3rvinxX
Pele
14
3 / 1 / 0
10,133
921
8,659
9,425
4,073
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Cloak of Concentration
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,350
759
64
6
0
195,712
3
W
10,133
921
133
12
0
228,172
2