Player Matchup

Bastet
Bastet
Asian Pp Gang
Bastet
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
70W - 65L
1,500 Elo+
Party 3
Khepri
Khepri
It Changed
Khepri
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 69L
1,825 Elo+
Party 1
Odin
Odin
OmnomAnonymous
Odin
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
558W - 528L
1,825 Elo+
Party 1
Anhur
Anhur
demons roam
Anhur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 70L
1,500 Elo+
Party 3
Sol
Sol
xGoogleThis
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,715 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,673 Elo+

VS

Team Averages
Level 115
1,547 SR
1,698 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CDR Vuvuzela
Ao Kuang
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
287W - 280L
1,733 Elo+
Solo
Serqet
Serqet
Vinny The Beef
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,794 Elo+
Party 2
Odin
Odin
WickedImpuls249
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,669 Elo+
Party 2
Neith
Neith
javel4life
Neith
Level 114
God Stats
20W - 16L
1,733 SR
Queue Stats
536W - 514L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
12,117
577
18,403
15,362
5,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
It Changed
Khepri
15
1 / 3 / 3
9,585
456
7,249
11,331
8,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 2 / 2
12,230
582
13,100
14,022
11,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 3 / 2
9,754
464
4,447
11,138
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 5
9,459
450
8,128
10,785
3,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 2 / 4
10,418
496
12,739
10,155
3,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
CDR Vuvuzela
Ao Kuang
18
9 / 3 / 1
12,378
589
13,956
16,944
6,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 6
11,074
527
3,894
14,454
10,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 8 / 6
9,023
430
7,773
14,759
9,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
0 / 4 / 1
10,398
495
7,053
13,750
5,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
21
Kills
15
15
Deaths
21
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
4
2.5
W
12
4
3
3.38
L
Ao Kuang
CDR Vuvuzela
Ao Kuang
9
3
1
3.17
W
Khepri
It Changed
Khepri
1
3
3
0.83
W
4
2
2
2.5
L
3
4
6
1.5
L
0
8
6
0.38
W
3
3
2
1.33
L
Neith
0
4
1
0.13
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
45,415
62,638
Taken
70,062
33,171
Mitigated
35,709
13,960
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,739
565
0
4,352
10,155
3,679
796
2,818
7,337
81,989
0
W
18,403
6,122
0
2,907
15,362
5,895
652
5,071
10,291
0
76,614
L
Ao Kuang
CDR Vuvuzela
Ao Kuang
13,956
2,788
0
8,647
16,944
6,503
0
3,583
13,361
70,980
0
W
Khepri
It Changed
Khepri
7,249
209
607
1,551
11,331
8,541
0
6,737
4,360
41,252
0
W
13,100
2,059
0
2,671
14,022
11,204
1,867
3,430
10,312
0
88,388
L
3,894
693
0
693
14,454
10,369
713
5,395
9,059
0
18,533
L
7,773
1,660
177
1,376
14,759
9,447
0
3,581
11,178
0
46,463
W
4,447
1,430
0
2,298
11,138
3,855
962
4,937
6,201
0
64,458
L
Neith
7,053
2,897
0
6,087
13,750
5,711
0
0
13,750
0
79,395
W
8,128
2,472
0
3,926
10,785
3,676
1,293
6,520
4,201
43,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,145
Gold Earned
53,291
554
Minions Killed
522
0
Camps Cleared
0
1,971,029
Distance Traveled
1,890,986
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,418
496
143
7
0
339,422
4
W
Bastet
12,117
577
118
6
0
459,525
9
L
Ao Kuang
12,378
589
115
5
0
423,734
3
W
Khepri
9,585
456
79
4
0
385,015
1
W
Odin
12,230
582
172
8
0
361,064
4
L
Serqet
11,074
527
24
1
0
437,835
6
L
Odin
9,023
430
86
4
0
378,152
3
W
Anhur
9,754
464
113
5
0
376,388
7
L
Neith
10,398
495
154
7
0
311,843
5
W
Sol
9,459
450
72
3
0
389,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role