Player Matchup

Eset
Eset
Silver II
RyanIsBlack
Eset
Silver II
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 MMR
Party 2
Achilles
Achilles
Silver II
YelloNIbba
Achilles
Silver II
Level 83
God Stats
6W - 8L
1,500 SR
Queue Stats
14W - 15L
1,500 MMR
Party 2
Cupid
Cupid
Silver II
wesleyt815
Cupid
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,500 SR
1,578 MMR
Thoth
Thoth
Silver II
Psych0tic123
Thoth
Silver II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 24L
1,531 MMR
Party 1
Hercules
Hercules
Gold V
dbxSHEEPYxdb
Hercules
Gold V
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 49L
1,632 MMR
Party 1
Awilix
Awilix
Silver II
dbxTWISTEDxdb
Awilix
Silver II
Level 140
God Stats
6W - 4L
1,500 SR
Queue Stats
68W - 40L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 4
13,497
750
15,296
16,613
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
YelloNIbba
Achilles
13
4 / 7 / 2
11,490
638
7,115
19,889
27,070
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
12
1 / 11 / 4
10,576
588
8,118
18,406
5,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ah Muzen CabYemojaBacchusOdin

VS

Bans
He BoBastetSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 14
13,445
747
17,241
9,949
3,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
dbxSHEEPYxdb
Hercules
15
9 / 2 / 16
13,564
754
14,417
18,594
18,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
11 / 4 / 11
13,654
759
12,935
12,749
5,976
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
29
29
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
L
5
11
4
0.64
L
Achilles
YelloNIbba
Achilles
4
7
2
0.71
W
Hercules
dbxSHEEPYxdb
Hercules
9
2
16
8.5
W
11
4
11
4.13
L
Cupid
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
44,593
54,908
Taken
41,292
37,192
Mitigated
27,337
13,581
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,241
784
0
798
9,949
3,101
1,351
5,090
4,859
62,728
0
L
15,296
544
801
3,866
16,613
4,786
82
7,464
9,149
48,341
0
L
Achilles
YelloNIbba
Achilles
7,115
2,307
0
4,438
19,889
27,070
58
5,063
14,826
0
20,150
W
Hercules
dbxSHEEPYxdb
Hercules
14,417
4,105
0
5,919
18,594
18,260
122
5,815
12,779
6,715
36,464
W
12,935
6,201
0
1,499
12,749
5,976
1,632
4,693
8,056
0
57,568
L
Cupid
8,118
3,894
283
4,193
18,406
5,336
585
6,139
12,267
0
46,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
40,663
178
Minions Killed
229
0
Camps Cleared
0
863,881
Distance Traveled
1,048,460
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,445
747
103
6
0
335,648
3
L
Eset
13,497
750
72
4
0
276,428
2
L
Achilles
11,490
638
31
2
0
309,589
3
W
Hercules
13,564
754
48
3
0
350,732
5
W
Awilix
13,654
759
78
4
0
362,080
7
L
Cupid
10,576
588
75
4
0
277,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role