Player Matchup

Sobek
Sobek
Isaiah_Battlecry
Sobek
Level 17
God Stats
11W - 6L
1,500 SR
Queue Stats
304W - 317L
1,563 Elo+
Party 1
Sol
Sol
Naraku1398
Sol
Level 67
God Stats
13W - 35L
1,500 SR
Queue Stats
71W - 98L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TheMightySilver
Aphrodite
Level 28
God Stats
146W - 103L
1,500 SR
Queue Stats
185W - 196L
1,563 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,542 Elo+

VS

Team Averages
Level 33
1,500 SR
1,500 Elo+
Odin
Odin
DrToxic827
Odin
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
40W - 34L
1,285 Elo+
Party 2
Fenrir
Fenrir
LIWU_T0BI4S
Fenrir
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 76L
1,715 Elo+
Solo
Merlin
Merlin
NomadDune
Merlin
Level 48
God Stats
41W - 37L
1,500 SR
Queue Stats
296W - 253L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 6
8,824
630
7,016
19,551
11,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 9 / 2
8,536
610
9,029
15,192
5,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
TheMightySilver
Aphrodite
9
3 / 7 / 4
8,630
616
10,750
17,487
7,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 20
10,673
762
7,580
11,901
10,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
4 / 7 / 9
9,611
687
7,219
11,354
4,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
NomadDune
Merlin
15
18 / 1 / 8
12,470
891
25,667
11,848
4,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
26
26
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
L
1
10
6
0.4
W
Fenrir
4
7
9
1.21
L
4
9
2
0.56
W
Merlin
NomadDune
Merlin
18
1
8
22
L
Aphrodite
TheMightySilver
Aphrodite
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
40,466
52,230
Taken
35,103
23,537
Mitigated
18,687
20,431
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,580
2,367
978
4,749
11,901
10,166
847
9,246
2,655
0
20,462
L
7,016
921
492
1,435
19,551
11,039
174
7,618
11,933
14,616
0
W
Fenrir
7,219
2,058
100
931
11,354
4,077
982
9,479
1,875
0
15,028
L
9,029
3,068
0
3,131
15,192
5,138
348
9,303
5,889
27,560
0
W
Merlin
NomadDune
Merlin
25,667
751
1,335
5,728
11,848
4,444
812
8,301
3,547
75,475
0
L
Aphrodite
TheMightySilver
Aphrodite
10,750
2,094
6,645
8,728
17,487
7,360
39
8,766
8,721
27,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
32,754
112
Minions Killed
137
0
Camps Cleared
0
611,653
Distance Traveled
792,046
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,673
762
32
2
0
297,863
5
L
Sobek
8,824
630
25
2
0
221,322
0
W
Fenrir
9,611
687
13
1
0
218,004
3
L
Sol
8,536
610
45
3
0
176,519
4
W
Merlin
12,470
891
92
7
0
276,179
0
L
Aphrodite
8,630
616
42
3
0
213,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role