Player Matchup

King Arthur
King Arthur
Grim Ieaper
King Arthur
Level 148
God Stats
8W - 16L
1,500 SR
Queue Stats
85W - 96L
1,386 Elo+
Party 1
Hera
Hera
IT me JOEY
Hera
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
166W - 193L
1,500 Elo+
Solo
Anhur
Anhur
M9 Kippzys
Anhur
Level 119
God Stats
1W - 4L
1,285 SR
Queue Stats
11W - 15L
1,171 Elo+
Party 1
Team Averages
Level 123
1,428 SR
1,353 Elo+

VS

Team Averages
Level 129
1,572 SR
1,708 Elo+
Geb
Geb
AdroitPaladin
Geb
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 43L
1,784 Elo+
Party 2
Odin
Odin
VALOR_actual
Odin
Level 125
God Stats
3W - 4L
1,715 SR
Queue Stats
105W - 121L
1,840 Elo+
Solo
Bastet
Bastet
killa123devil
Bastet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grim Ieaper
King Arthur
12
6 / 2 / 9
10,291
735
8,692
10,242
11,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 7
10,487
749
10,687
6,375
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
11
3 / 5 / 9
9,472
677
6,410
11,045
3,143
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
9,433
674
5,372
12,883
9,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 7 / 2
8,999
643
5,286
12,450
6,036
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 5 / 3
9,142
653
7,822
11,455
3,446
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
King Arthur
Grim Ieaper
King Arthur
6
2
9
5.25
W
6
0
7
9.5
W
Anhur
3
5
9
1.5
L
2
7
2
0.43
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
18,480
27,662
Taken
36,788
16,200
Mitigated
18,978
7,178
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,372
353
0
700
12,883
9,496
0
4,825
8,058
30,694
0
W
King Arthur
Grim Ieaper
King Arthur
8,692
2,112
1,076
3,332
10,242
11,017
679
2,032
8,210
0
29,868
W
10,687
3,423
0
1,425
6,375
2,040
786
1,785
4,590
50,738
0
W
Anhur
6,410
3,737
0
1,345
11,045
3,143
1,608
2,000
9,045
0
30,697
L
5,286
758
0
697
12,450
6,036
300
3,239
9,211
3,830
22,935
L
7,822
1,711
0
1,660
11,455
3,446
0
2,876
8,579
0
37,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
27,574
195
Minions Killed
133
0
Camps Cleared
0
741,234
Distance Traveled
722,704
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,433
674
33
2
0
234,552
2
W
King Arthur
10,291
735
43
3
0
256,797
5
W
Hera
10,487
749
94
7
0
262,771
2
W
Anhur
9,472
677
58
4
0
221,666
2
L
Odin
8,999
643
41
3
0
224,134
10
L
Bastet
9,142
653
59
4
0
264,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role