Player Matchup

Hel
Hel
Gold V
MarcosMoreno
Hel
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,518 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,500 SR
1,518 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,500 SR
1,500 MMR
Izanami
Izanami
Silver IV
thequeenofwar
Izanami
Silver IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,615
1,123
2,817
4,753
1,053
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
UllrAh Muzen CabHeimdallrHou YiOdin

VS

Bans
SkadiPersephoneAnhurBastetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 4 / 0
3,987
797
2,217
4,044
1,327
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,817
Damage
2,217
4,753
Taken
4,044
1,053
Mitigated
1,327
2,653
Healing
390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,817
226
0
2,653
4,753
1,053
591
52
4,701
22,978
0
L
Izanami
2,217
1,592
0
390
4,044
1,327
272
2,833
1,211
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,615
Gold Earned
3,987
44
Minions Killed
31
0
Camps Cleared
0
92,064
Distance Traveled
79,482
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,615
1,123
44
9
0
92,064
1
L
Izanami
3,987
797
31
6
0
79,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role