Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cunny29
Cupid
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 118L
1,715 Elo+
Solo
Anhur
Anhur
Hawk10
Anhur
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Solo
Skadi
Skadi
Leim
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,267 Elo+
Solo
King Arthur
King Arthur
Saizew
King Arthur
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 47L
1,715 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,540 Elo+

VS

Team Averages
Level 107
1,500 SR
1,543 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,715 Elo+
Solo
Rama
Rama
AfghanBullet
Rama
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 111L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VampireTouchh
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 1
Merlin
Merlin
anambabam
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 4 / 3
9,162
764
11,974
9,265
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Cunny29
Cupid
13
1 / 7 / 7
7,785
649
6,061
11,231
3,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Hawk10
Anhur
13
3 / 7 / 4
8,355
696
5,022
11,097
3,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Leim
Skadi
14
0 / 4 / 8
7,651
638
7,968
14,212
4,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Saizew
King Arthur
16
2 / 4 / 6
9,054
755
13,541
22,215
15,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 3 / 16
9,017
751
12,164
11,464
4,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
 
Fafnir
17
3 / 1 / 19
10,429
869
10,133
14,260
13,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 3 / 12
10,210
851
14,669
9,963
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 12
9,989
832
12,855
9,071
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
anambabam
Merlin
17
5 / 2 / 14
9,818
818
14,213
8,020
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
11
Kills
26
26
Deaths
11
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
3
1.63
W
Fenrir
 
Fenrir
3
3
16
3.67
W
Fafnir
 
Fafnir
3
1
19
12.5
W
7
3
12
4.33
L
Cupid
Cunny29
Cupid
1
7
7
0.64
L
Anhur
Hawk10
Anhur
3
7
4
0.71
L
Skadi
Leim
Skadi
0
4
8
1
L
King Arthur
Saizew
King Arthur
2
4
6
1.25
W
8
2
12
7
W
Merlin
anambabam
Merlin
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
64,034
68,020
Taken
52,778
30,905
Mitigated
29,629
23,782
Healing
27,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,974
128
1,404
2,179
9,265
3,137
0
3,834
5,431
23,447
0
W
Fenrir
 
Fenrir
12,164
4,810
2,870
4,130
11,464
4,859
696
1,903
9,561
0
16,809
W
Fafnir
 
Fafnir
10,133
2,543
1,837
6,417
14,260
13,382
775
1,586
12,674
20,277
0
W
14,669
11,900
1,318
1,569
9,963
4,151
2,378
2,978
6,985
0
31,925
L
Cupid
Cunny29
Cupid
6,061
1,614
3,325
1,596
11,231
3,680
40
2,656
8,575
0
16,968
L
Anhur
Hawk10
Anhur
5,022
1,912
668
1,082
11,097
3,694
0
4,389
6,708
0
8,154
L
Skadi
Leim
Skadi
7,968
2,301
804
3,222
14,212
4,878
0
6,624
7,588
0
18,031
L
King Arthur
Saizew
King Arthur
13,541
879
1,251
8,251
22,215
15,516
0
6,843
15,372
0
23,810
W
12,855
1,611
1,523
4,064
9,071
4,024
615
2,574
6,311
0
29,590
W
Merlin
anambabam
Merlin
14,213
583
1,681
1,784
8,020
3,213
652
2,933
5,087
27,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
49,463
106
Minions Killed
127
0
Camps Cleared
0
1,020,644
Distance Traveled
1,084,682
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,162
764
30
3
0
245,442
3
W
Fenrir
9,017
751
10
1
0
228,199
0
W
Fafnir
10,429
869
20
2
0
226,221
3
W
Rama
10,210
851
53
4
0
186,985
0
L
Cupid
7,785
649
20
2
0
194,346
1
L
Anhur
8,355
696
16
1
0
176,900
3
L
Skadi
7,651
638
20
2
0
190,552
0
L
King Arthur
9,054
755
20
2
0
213,404
1
W
Ne Zha
9,989
832
14
1
0
230,319
0
W
Merlin
9,818
818
30
3
0
212,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role