Player Matchup

Cerberus
Cerberus
Radisck
Cerberus
Level 85
God Stats
9W - 12L
1,500 SR
Queue Stats
182W - 177L
1,500 Elo+
Party 2
Anhur
Anhur
azuletePRO
Anhur
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 159L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
jintorivao
The Morrigan
Level 120
God Stats
9W - 6L
1,500 SR
Queue Stats
162W - 140L
1,500 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,500 Elo+

VS

Team Averages
Level 93
1,500 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Squiggle_Stick
Sun Wukong
Level 116
God Stats
14W - 18L
1,500 SR
Queue Stats
226W - 229L
1,500 Elo+
Solo
Zeus
Zeus
xEpicxBladesx
Zeus
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 36L
1,500 Elo+
Party 1
Medusa
Medusa
xXxREDHooDxXx26
Medusa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Radisck
Cerberus
12
2 / 4 / 11
10,397
650
7,564
16,208
19,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
13
7 / 7 / 6
12,115
757
10,985
13,616
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
jintorivao
The Morrigan
12
5 / 9 / 6
11,391
712
9,700
10,651
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Squiggle_Stick
Sun Wukong
13
6 / 4 / 8
11,724
733
8,381
17,825
10,589
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
12 / 4 / 8
13,063
816
19,616
10,569
3,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 8
10,308
644
7,081
9,725
2,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
14
Kills
20
20
Deaths
14
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Radisck
Cerberus
2
4
11
1.88
W
Sun Wukong
Squiggle_Stick
Sun Wukong
6
4
8
2.5
L
Anhur
7
7
6
1.43
L
The Morrigan
jintorivao
The Morrigan
5
9
6
0.89
W
12
4
8
4
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
35,078
40,475
Taken
38,119
26,609
Mitigated
16,349
4,514
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Radisck
Cerberus
7,564
810
0
710
16,208
19,018
0
7,767
8,441
25,209
0
W
Sun Wukong
Squiggle_Stick
Sun Wukong
8,381
2,891
0
3,904
17,825
10,589
1,907
6,847
10,978
0
47,330
L
Anhur
10,985
5,888
0
1,125
13,616
4,192
541
7,350
6,266
0
32,614
L
The Morrigan
jintorivao
The Morrigan
9,700
2,438
465
2,214
10,651
3,399
105
4,039
6,076
31,336
6,484
W
19,616
1,298
0
1,232
10,569
3,009
372
1,921
8,648
59,681
0
W
7,081
3,912
0
736
9,725
2,751
1,012
4,396
5,329
0
20,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
35,095
164
Minions Killed
174
0
Camps Cleared
0
764,240
Distance Traveled
815,256
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,397
650
55
3
0
284,226
4
W
Sun Wukong
11,724
733
62
4
0
271,314
0
L
Anhur
12,115
757
54
3
0
253,466
5
L
The Morrigan
11,391
712
55
3
0
226,548
6
W
Zeus
13,063
816
74
5
0
254,748
1
W
Medusa
10,308
644
38
2
0
289,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role