Player Matchup

Fenrir
Fenrir
Silver IV
Alex-pannu-
Fenrir
Silver IV
Level 87
God Stats
24W - 21L
1,500 SR
Queue Stats
93W - 92L
1,500 MMR
Party 1
Hel
Hel
Bronze I
UnquietIce48729
Hel
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 MMR
Solo
Yemoja
Yemoja
Bronze III
yomun20
Yemoja
Bronze III
Level 49
God Stats
9W - 6L
1,500 SR
Queue Stats
73W - 62L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,500 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,500 SR
1,346 MMR
Chaac
Chaac
Silver IV
DXGGER-
Chaac
Silver IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 MMR
Party 2
Anhur
Anhur
Silver IV
KeepItNTheFamily
Anhur
Silver IV
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 82L
1,220 MMR
Party 2
Vulcan
Vulcan
Silver IV
MENTEDEUMVILAO13
Vulcan
Silver IV
Level 155
God Stats
370W - 357L
1,500 SR
Queue Stats
891W - 968L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 7 / 2
14,508
725
16,441
24,757
15,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 10 / 5
11,771
589
10,691
19,023
7,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
yomun20
Yemoja
12
1 / 4 / 5
12,116
606
11,196
18,218
17,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KumbhakarnaOdinBacchusHeimdallrKukulkan

VS

Bans
MedusaNeithHou YiCupidKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DXGGER-
Chaac
15
4 / 2 / 14
13,465
673
19,319
24,337
28,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
14 / 7 / 6
14,904
745
21,299
16,347
6,248
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 6 / 8
12,471
624
12,201
12,115
10,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
21
21
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
7
2
1.57
W
Chaac
DXGGER-
Chaac
4
2
14
5.5
W
14
7
6
2.43
W
3
6
8
1.17
L
2
10
5
0.45
L
Yemoja
yomun20
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
52,819
61,998
Taken
52,799
40,346
Mitigated
45,862
22,721
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
16,441
4,953
0
9,458
24,757
15,453
160
6,115
18,642
0
54,590
W
Chaac
DXGGER-
Chaac
19,319
4,174
0
15,508
24,337
28,848
213
12,620
11,717
0
59,563
W
21,299
10,772
0
1,502
16,347
6,248
2,116
5,273
11,074
0
64,397
W
12,201
5,462
0
1,731
12,115
10,766
488
4,042
8,073
34,250
0
L
10,691
553
5,423
7,160
19,023
7,461
94
3,215
15,808
48,614
0
L
Yemoja
yomun20
Yemoja
11,196
562
610
70
18,218
17,432
0
2,907
15,311
53,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,395
Gold Earned
40,840
241
Minions Killed
208
0
Camps Cleared
0
1,022,519
Distance Traveled
1,066,622
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,508
725
70
4
0
337,169
3
W
Chaac
13,465
673
77
4
0
408,048
1
W
Anhur
14,904
745
89
4
0
289,856
7
W
Vulcan
12,471
624
42
2
0
368,718
1
L
Hel
11,771
589
98
5
0
328,340
1
L
Yemoja
12,116
606
73
4
0
357,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role