Player Matchup

Odin
Odin
Silver IV
Barz Of Hearts
Odin
Silver IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,561 MMR
Party 1
Nemesis
Nemesis
Gold V
Impel Dream
Nemesis
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,946 MMR
Party 1
Hades
Hades
Silver II
LinK Cascade
Hades
Silver II
Level 146
God Stats
5W - 6L
1,285 SR
Queue Stats
33W - 28L
1,628 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,428 SR
1,712 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,500 SR
1,500 MMR
Hercules
Hercules
Gold V
AbYssAl_ClaYm0r
Hercules
Gold V
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 24L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver II
SrClipper95
Bacchus
Silver II
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 54L
1,500 MMR
Solo
Nox
Nox
Silver II
xSailorMoon19x
Nox
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
17,947
579
15,319
25,511
27,204
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Impel Dream
Nemesis
18
2 / 2 / 9
17,775
573
18,922
23,315
23,768
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 5 / 6
18,831
607
26,827
25,292
30,662
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
EsetChang'eKumbhakarnaAchillesKukulkan

VS

Bans
King ArthurVulcanXing TianAgniArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
7 / 4 / 5
18,026
581
21,030
30,029
30,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SrClipper95
Bacchus
15
1 / 6 / 12
16,457
531
13,385
26,507
40,012
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 2 / 8
18,257
589
25,238
17,067
5,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
12
Kills
13
13
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
7
4
5
2.38
W
4
6
8
1.33
W
Nemesis
Impel Dream
Nemesis
2
2
9
3.25
W
6
5
6
1.8
L
Bacchus
SrClipper95
Bacchus
1
6
12
1.17
L
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,068
Damage
59,653
74,118
Taken
73,603
81,634
Mitigated
76,093
19,501
Healing
23,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
21,030
6,709
1,972
15,077
30,029
30,586
307
14,025
16,004
0
58,938
W
15,319
1,898
0
900
25,511
27,204
0
10,884
14,627
10,317
36,924
W
Nemesis
Impel Dream
Nemesis
18,922
5,365
0
4,555
23,315
23,768
1,258
14,192
9,123
0
107,256
W
26,827
2,605
3,655
10,391
25,292
30,662
896
13,607
11,685
104,586
0
L
Bacchus
SrClipper95
Bacchus
13,385
560
0
3,701
26,507
40,012
0
10,045
16,462
45,938
0
L
25,238
1,013
0
2,349
17,067
5,495
475
6,079
10,988
116,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
52,740
338
Minions Killed
307
0
Camps Cleared
0
1,713,350
Distance Traveled
1,729,814
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
18,026
581
79
3
0
569,613
12
W
Odin
17,947
579
55
2
0
519,420
3
W
Nemesis
17,775
573
129
4
0
671,000
2
W
Hades
18,831
607
154
5
0
522,930
3
L
Bacchus
16,457
531
44
1
0
557,230
10
L
Nox
18,257
589
184
6
0
602,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role