Player Matchup

Merlin
Merlin
 
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
DakoTaco_
Ymir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Hel
Hel
Divine t2
Hel
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
HarleyQuinn5560
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Solo
Tyr
Tyr
bution123
Tyr
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,500 SR
1,500 Elo+
Thor
Thor
HunchoKingKong
Thor
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NickNTrix
Izanami
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
84W - 107L
1,500 Elo+
Solo
He Bo
He Bo
PinkPanther927
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Pynnd-
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Mercury
Mercury
oFlakey
Mercury
Level 27
God Stats
17W - 6L
1,500 SR
Queue Stats
179W - 143L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 4 / 1
8,550
450
10,000
9,923
3,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
1 / 5 / 3
8,615
453
4,251
15,687
7,417
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 2
7,725
407
4,515
10,118
4,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
7,816
411
5,814
12,407
5,511
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 0
9,256
487
6,241
13,941
9,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
9,368
493
5,428
9,769
3,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NickNTrix
Izanami
15
5 / 3 / 3
10,422
549
11,361
8,911
3,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 1
11,784
620
14,935
8,021
3,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Pynnd-
Xing Tian
13
0 / 1 / 8
9,070
477
3,545
12,994
9,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
oFlakey
Mercury
20
4 / 1 / 6
12,191
642
7,595
9,825
4,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
22
22
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
1
1.13
L
Ymir
1
5
3
0.5
L
0
5
2
0.2
L
1
6
0
0.17
W
4
2
0
2
W
Izanami
NickNTrix
Izanami
5
3
3
2.17
W
9
1
1
9.5
W
Xing Tian
Pynnd-
Xing Tian
0
1
8
4
L
2
2
0
1
W
Mercury
oFlakey
Mercury
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
42,864
62,076
Taken
49,520
30,285
Mitigated
23,552
13,064
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,000
937
714
1,936
9,923
3,168
264
2,951
6,972
47,912
0
L
Ymir
4,251
462
333
2,884
15,687
7,417
135
4,348
11,339
33,348
0
L
4,515
498
453
2,542
10,118
4,217
47
5,474
4,644
36,492
0
L
5,814
2,553
0
249
12,407
5,511
1,165
2,457
9,950
0
34,343
W
5,428
1,943
0
2,074
9,769
3,645
144
216
9,553
0
40,390
W
Izanami
NickNTrix
Izanami
11,361
6,818
526
918
8,911
3,155
4,790
6,481
2,430
0
61,434
W
14,935
967
0
2,646
8,021
3,050
1,558
4,196
3,825
84,739
0
W
Xing Tian
Pynnd-
Xing Tian
3,545
384
0
970
12,994
9,490
1,398
5,214
7,780
18,502
0
L
6,241
1,171
0
3,953
13,941
9,972
0
3,250
10,691
0
56,065
W
Mercury
oFlakey
Mercury
7,595
4,059
0
3,999
9,825
4,212
380
2,659
7,166
0
106,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
52,835
338
Minions Killed
512
0
Camps Cleared
0
1,504,954
Distance Traveled
1,702,928
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,550
450
88
5
0
289,789
0
L
Ymir
8,615
453
32
2
0
308,081
6
L
Hel
7,725
407
69
4
0
290,780
4
L
Nemesis
7,816
411
46
2
0
261,991
0
W
Thor
9,368
493
47
2
0
286,533
0
W
Izanami
10,422
549
108
6
0
341,096
5
W
He Bo
11,784
620
140
7
0
333,201
0
W
Xing Tian
9,070
477
37
2
0
312,632
6
L
Tyr
9,256
487
103
5
0
354,313
2
W
Mercury
12,191
642
180
9
0
429,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role