Player Matchup

Mercury
Mercury
 
Mercury
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mullarkey22
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SiroccoTheDawn
Cu Chulainn
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
311W - 293L
1,500 Elo+
Solo
Chronos
Chronos
TheYoungerBro
Chronos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 3
Ymir
Ymir
xThebluntman420
Ymir
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 63L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,500 Elo+

VS

Team Averages
Level 98
1,500 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Galaxae
Ullr
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 209L
1,500 Elo+
Party 2
Set
Set
acerock123
Set
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 281L
1,500 Elo+
Solo
Freya
Freya
furbish
Freya
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 99L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 2 / 0
4,608
576
1,572
4,894
1,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Mullarkey22
Sun Wukong
7
2 / 1 / 1
4,455
557
2,823
3,712
2,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SiroccoTheDawn
Cu Chulainn
8
0 / 0 / 1
4,630
579
3,089
2,946
2,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
7
1 / 1 / 2
4,333
542
2,240
1,868
482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,949
369
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 0
4,522
565
1,129
4,308
3,093
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
 
Geb
6
2 / 0 / 1
4,328
541
1,380
4,718
1,705
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ullr
Galaxae
Ullr
9
1 / 0 / 1
5,236
655
1,680
2,201
723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 2
4,481
560
385
3,214
1,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
furbish
Freya
7
1 / 2 / 1
4,191
524
1,342
3,165
755
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Chaac
 
Chaac
0
1
0
0
W
Geb
 
Geb
2
0
1
2.5
W
Ullr
Galaxae
Ullr
1
0
1
1.5
L
Sun Wukong
Mullarkey22
Sun Wukong
2
1
1
2.5
L
Cu Chulainn
SiroccoTheDawn
Cu Chulainn
0
0
1
0.5
L
Chronos
1
1
2
2
W
0
1
2
1
W
Freya
furbish
Freya
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,724
Damage
5,916
13,420
Taken
17,606
6,340
Mitigated
7,286
3,937
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,572
174
0
900
4,894
1,280
0
439
4,455
0
21,045
W
Chaac
 
Chaac
1,129
320
0
2,249
4,308
3,093
0
0
4,308
0
21,923
W
Geb
 
Geb
1,380
305
0
250
4,718
1,705
0
1,149
3,569
8,191
0
W
Ullr
Galaxae
Ullr
1,680
401
0
544
2,201
723
1,269
0
2,201
0
31,415
L
Sun Wukong
Mullarkey22
Sun Wukong
2,823
769
111
856
3,712
2,254
152
1,497
2,215
0
12,161
L
Cu Chulainn
SiroccoTheDawn
Cu Chulainn
3,089
641
0
1,944
2,946
2,324
26
0
2,946
0
21,507
L
Chronos
2,240
681
0
126
1,868
482
466
786
1,082
15,601
0
W
385
212
0
1,369
3,214
1,010
0
309
2,905
0
19,604
W
Freya
furbish
Freya
1,342
824
222
1,179
3,165
755
0
782
2,383
10,303
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,975
Gold Earned
22,758
131
Minions Killed
185
0
Camps Cleared
0
567,794
Distance Traveled
707,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,608
576
44
6
0
156,086
0
W
Chaac
4,522
565
43
5
0
161,990
1
W
Geb
4,328
541
15
2
0
140,291
2
W
Ullr
5,236
655
65
8
0
112,787
1
L
Sun Wukong
4,455
557
24
3
0
140,774
1
L
Cu Chulainn
4,630
579
37
5
0
142,367
1
L
Chronos
4,333
542
26
3
0
128,567
0
W
Set
4,481
560
45
6
0
161,419
1
W
Freya
4,191
524
17
2
0
130,856
2
L
Ymir
2,949
369
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role