Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AntiochusIII
Heimdallr
Level 146
God Stats
14W - 5L
1,713 SR
Queue Stats
17W - 8L
1,659 Elo+
Solo
Hel
Hel
Jalal_SJ
Hel
Level 89
God Stats
16W - 20L
1,533 SR
Queue Stats
266W - 246L
1,591 Elo+
Solo
Merlin
Merlin
lLeksl
Merlin
Level 148
God Stats
2W - 3L
1,698 SR
Queue Stats
30W - 31L
1,561 Elo+
Solo
Team Averages
Level 126
1,589 SR
1,562 Elo+

VS

Team Averages
Level 133
1,604 SR
1,586 Elo+
Ratatoskr
Ratatoskr
Lurenso
Ratatoskr
Level 129
God Stats
2W - 4L
1,543 SR
Queue Stats
251W - 248L
1,596 Elo+
Party 2
Apollo
Apollo
Perikito4thewin
Apollo
Level 89
God Stats
0W - 1L
1,823 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Bellona
Bellona
Unique1011
Bellona
Level 158
God Stats
3W - 3L
1,512 SR
Queue Stats
60W - 43L
1,589 Elo+
Solo
Khepri
Khepri
Vermuth
Khepri
Level 141
God Stats
8W - 10L
1,610 SR
Queue Stats
182W - 193L
1,620 Elo+
Party 2
Zeus
Zeus
xXBlaze97Xx
Zeus
Level 149
God Stats
3W - 3L
1,530 SR
Queue Stats
116W - 90L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 1 / 16
11,185
799
10,687
19,490
32,217
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
 
Pele
17
3 / 2 / 10
10,810
772
11,493
14,210
5,571
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
AntiochusIII
Heimdallr
18
7 / 4 / 9
11,742
839
16,090
12,781
5,666
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 16
10,017
716
7,830
8,916
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
lLeksl
Merlin
19
7 / 0 / 11
12,154
868
12,399
7,861
3,292
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lurenso
Ratatoskr
16
2 / 2 / 5
9,188
656
7,427
8,638
4,280
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 3
9,246
660
9,878
11,734
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Unique1011
Bellona
14
0 / 5 / 5
7,959
569
6,610
16,298
18,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
Vermuth
Khepri
14
1 / 4 / 4
8,206
586
5,815
16,614
15,425
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 6 / 3
9,222
659
18,802
13,063
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
23
Kills
10
10
Deaths
23
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
16
12
W
Pele
 
Pele
3
2
10
4
W
Heimdallr
AntiochusIII
Heimdallr
7
4
9
2.88
W
2
3
16
3.33
L
Ratatoskr
Lurenso
Ratatoskr
2
2
5
2.25
L
5
6
3
1.08
L
Bellona
Unique1011
Bellona
0
5
5
0.5
L
Khepri
Vermuth
Khepri
1
4
4
0.75
W
Merlin
lLeksl
Merlin
7
0
11
12.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,499
Damage
48,532
63,258
Taken
66,347
50,217
Mitigated
47,668
27,444
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,687
697
0
3,433
19,490
32,217
181
6,445
13,045
25,509
0
W
Pele
 
Pele
11,493
1,444
0
3,463
14,210
5,571
2,161
5,736
8,474
0
49,437
W
Heimdallr
AntiochusIII
Heimdallr
16,090
8,828
0
955
12,781
5,666
3,851
5,640
7,141
0
34,829
W
7,830
512
11,790
5,363
8,916
3,471
299
5,287
3,629
20,027
0
L
Ratatoskr
Lurenso
Ratatoskr
7,427
1,713
0
1,157
8,638
4,280
1
2,773
5,865
0
39,858
L
9,878
6,582
0
350
11,734
4,470
59
6,910
4,824
0
28,613
L
Bellona
Unique1011
Bellona
6,610
540
0
4,426
16,298
18,526
0
6,793
9,505
230
26,994
L
Khepri
Vermuth
Khepri
5,815
284
0
250
16,614
15,425
1
8,575
8,039
15,627
0
W
Merlin
lLeksl
Merlin
12,399
634
0
2,440
7,861
3,292
445
2,338
5,523
51,672
0
L
18,802
1,315
0
2,469
13,063
4,967
0
6,228
6,835
50,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
43,821
295
Minions Killed
294
5
Camps Cleared
12
1,415,709
Distance Traveled
1,336,274
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,185
799
27
2
1
281,095
1
W
Pele
10,810
772
86
6
2
302,421
5
W
Heimdallr
11,742
839
54
4
0
263,749
1
W
Hel
10,017
716
27
2
0
271,838
2
L
Ratatoskr
9,188
656
83
6
4
325,075
2
L
Apollo
9,246
660
64
5
0
229,332
2
L
Bellona
7,959
569
55
4
2
252,990
3
L
Khepri
8,206
586
16
1
1
283,639
5
W
Merlin
12,154
868
101
7
2
296,606
4
L
Zeus
9,222
659
76
5
5
245,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role