Player Matchup

Merlin
Merlin
OhmyGARY
Merlin
Level 86
God Stats
5W - 4L
1,589 SR
Queue Stats
8W - 15L
1,404 Elo+
Solo
Nu Wa
Nu Wa
princessinp1nk19
Nu Wa
Level 107
God Stats
2W - 9L
1,484 SR
Queue Stats
36W - 46L
1,414 Elo+
Solo
Cupid
Cupid
thielamonster
Cupid
Level 55
God Stats
2W - 2L
1,621 SR
Queue Stats
73W - 98L
1,418 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,412 Elo+

VS

Team Averages
Level 42
1,499 SR
1,419 Elo+
Odin
Odin
ChopActionChrist
Odin
Level 27
God Stats
8W - 3L
1,645 SR
Queue Stats
30W - 31L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Emberwings1215
Kukulkan
Level 46
God Stats
1W - 0L
1,369 SR
Queue Stats
11W - 12L
1,486 Elo+
Party 1
Poseidon
Poseidon
voraciousdragon
Poseidon
Level 52
God Stats
6W - 8L
1,482 SR
Queue Stats
14W - 24L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OhmyGARY
Merlin
9
1 / 5 / 3
7,653
638
3,381
6,695
1,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 3 / 2
8,192
683
6,206
6,217
1,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
7,287
607
4,482
8,401
2,404
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 6
7,991
666
3,940
8,563
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
12
9 / 1 / 2
9,466
789
8,349
4,232
1,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
10
2 / 0 / 3
7,733
644
3,824
6,374
1,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Kukulkan
9
1
2
10
L
Merlin
OhmyGARY
Merlin
1
5
3
0.5
L
3
3
2
1.33
L
1
5
0
0.2
W
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
16,113
21,313
Taken
19,169
5,812
Mitigated
6,204
2,079
Healing
1,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,940
487
0
1,643
8,563
2,999
405
4,480
4,083
0
16,460
W
Kukulkan
8,349
1,012
0
0
4,232
1,352
560
2,783
1,449
27,132
0
L
Merlin
OhmyGARY
Merlin
3,381
391
369
496
6,695
1,720
147
4,154
2,541
17,532
0
L
6,206
964
0
0
6,217
1,688
112
4,517
1,700
23,874
0
L
4,482
2,251
264
950
8,401
2,404
214
3,586
4,815
0
23,673
W
Poseidon
3,824
249
0
0
6,374
1,853
432
2,376
3,998
25,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
25,190
115
Minions Killed
118
0
Camps Cleared
0
595,970
Distance Traveled
647,435
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,991
666
19
2
0
213,678
3
W
Kukulkan
9,466
789
56
5
0
217,721
4
L
Merlin
7,653
638
37
3
0
177,258
2
L
Nu Wa
8,192
683
36
3
0
217,159
1
L
Cupid
7,287
607
42
4
0
201,553
0
W
Poseidon
7,733
644
43
4
0
216,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role