Player Matchup

Bastet
Bastet
HgM3RCURY
Bastet
Level 129
God Stats
1W - 0L
1,256 SR
Queue Stats
61W - 60L
1,562 Elo+
Party 1
Hachiman
Hachiman
ItsTommy
Hachiman
Level 73
God Stats
9W - 1L
1,834 SR
Queue Stats
79W - 78L
1,517 Elo+
Party 1
Bacchus
Bacchus
Jimmiejammin
Bacchus
Level 149
God Stats
3W - 5L
1,546 SR
Queue Stats
223W - 180L
1,599 Elo+
Party 1
Horus
Horus
Sarynzen
Horus
Level 148
God Stats
3W - 1L
1,560 SR
Queue Stats
82W - 81L
1,551 Elo+
Party 1
Vulcan
Vulcan
TheyCa11MeDusty
Vulcan
Level 107
God Stats
1W - 3L
1,396 SR
Queue Stats
195W - 153L
1,592 Elo+
Party 1
Team Averages
Level 121
1,518 SR
1,564 Elo+

VS

Team Averages
Level 85
1,468 SR
1,452 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Antarezzz
Chaac
Level 115
God Stats
97W - 84L
1,558 SR
Queue Stats
333W - 407L
1,466 Elo+
Party 2
Pele
Pele
THEKINGBLACK17
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,474 Elo+
Solo
Anubis
Anubis
nosoyelkenny
Anubis
Level 81
God Stats
29W - 44L
1,405 SR
Queue Stats
207W - 279L
1,408 Elo+
Party 2
Neith
Neith
paperplaness
Neith
Level 63
God Stats
84W - 133L
1,379 SR
Queue Stats
173W - 242L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HgM3RCURY
Bastet
5
0 / 0 / 0
3,334
667
88
2,173
444
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
ItsTommy
Hachiman
5
0 / 0 / 0
3,074
615
1,049
852
155
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jimmiejammin
Bacchus
4
0 / 0 / 0
3,063
613
1,731
1,731
617
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Sarynzen
Horus
5
0 / 0 / 0
3,443
689
835
2,251
1,377
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 0
3,547
709
283
875
240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,337
667
1,466
1,866
1,532
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Antarezzz
Chaac
4
0 / 0 / 0
2,914
583
434
2,179
675
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,417
483
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Anubis
6
0 / 0 / 0
3,384
677
177
1,657
571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 0 / 0
2,816
563
297
1,607
348
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Chaac
Antarezzz
Chaac
0
0
0
0
W
Bastet
HgM3RCURY
Bastet
0
0
0
0
W
Hachiman
ItsTommy
Hachiman
0
0
0
0
W
Bacchus
Jimmiejammin
Bacchus
0
0
0
0
W
Horus
Sarynzen
Horus
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Anubis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,986
Damage
2,374
7,882
Taken
7,309
2,833
Mitigated
3,126
4,052
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,466
587
0
1,496
1,866
1,532
0
0
1,866
13,417
0
L
Chaac
Antarezzz
Chaac
434
48
0
995
2,179
675
0
812
1,367
0
5,437
W
Bastet
HgM3RCURY
Bastet
88
0
0
1,358
2,173
444
0
38
2,135
0
13,112
W
Hachiman
ItsTommy
Hachiman
1,049
482
0
282
852
155
0
0
852
0
12,471
W
Bacchus
Jimmiejammin
Bacchus
1,731
314
0
747
1,731
617
0
0
1,731
5,680
0
W
Horus
Sarynzen
Horus
835
530
0
1,290
2,251
1,377
0
1,466
785
0
14,740
L
0
0
0
0
0
0
0
0
0
0
0
W
283
93
0
375
875
240
0
139
736
14,335
0
L
Anubis
177
76
0
1,199
1,657
571
0
283
1,374
18,415
0
L
297
50
0
833
1,607
348
0
919
688
0
8,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,461
Gold Earned
14,868
126
Minions Killed
86
0
Camps Cleared
0
442,868
Distance Traveled
353,641
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,337
667
20
4
0
71,451
0
L
Chaac
2,914
583
10
2
0
94,279
0
W
Bastet
3,334
667
32
6
0
89,511
0
W
Hachiman
3,074
615
19
4
0
77,638
4
W
Bacchus
3,063
613
8
2
0
93,261
1
W
Horus
3,443
689
31
6
0
94,864
0
L
Pele
2,417
483
0
0
0
7,764
0
W
Vulcan
3,547
709
36
7
0
87,594
2
L
Anubis
3,384
677
40
8
0
80,916
1
L
Neith
2,816
563
16
3
0
99,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role