Player Matchup

Jing Wei
Jing Wei
CMONKEYS895
Jing Wei
Level 35
God Stats
2W - 1L
1,599 SR
Queue Stats
100W - 103L
1,241 Elo+
Party 1
Chaac
Chaac
TMW Jones
Chaac
Level 27
God Stats
2W - 1L
1,718 SR
Queue Stats
44W - 60L
1,188 Elo+
Party 1
Jormungandr
Jormungandr
nathanfireblaze
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Team Averages
Level 22
1,606 SR
1,220 Elo+

VS

Team Averages
Level 22
1,531 SR
1,306 Elo+
Scylla
Scylla
Lionmane12
Scylla
Level 21
God Stats
4W - 2L
1,715 SR
Queue Stats
14W - 20L
1,265 Elo+
Solo
Izanami
Izanami
Pathogenicfaults
Izanami
Level 27
God Stats
5W - 10L
1,377 SR
Queue Stats
20W - 18L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
ValuingFern9007
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CMONKEYS895
Jing Wei
15
3 / 11 / 7
13,617
648
8,732
17,577
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
TMW Jones
Chaac
16
9 / 7 / 6
15,762
751
15,263
22,032
9,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
nathanfireblaze
Jormungandr
14
6 / 5 / 5
14,112
672
6,155
16,780
15,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lionmane12
Scylla
16
9 / 6 / 5
14,920
710
18,222
13,065
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
11 / 11 / 8
15,453
736
22,290
20,446
7,874
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ValuingFern9007
Sun Wukong
5
1 / 2 / 1
10,051
479
610
2,327
825

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
18
Kills
21
23
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CMONKEYS895
Jing Wei
3
11
7
0.59
L
Scylla
Lionmane12
Scylla
9
6
5
1.92
L
11
11
8
1.36
W
Chaac
TMW Jones
Chaac
9
7
6
1.71
L
Sun Wukong
ValuingFern9007
Sun Wukong
1
2
1
0.75
W
Jormungandr
nathanfireblaze
Jormungandr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
41,122
56,389
Taken
35,838
31,395
Mitigated
15,083
10,826
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CMONKEYS895
Jing Wei
8,732
6,209
0
947
17,577
5,551
1,826
4,858
12,719
0
50,098
L
Scylla
Lionmane12
Scylla
18,222
1,757
0
480
13,065
6,384
378
2,636
10,429
61,927
0
L
22,290
13,648
207
2,917
20,446
7,874
1,121
3,244
17,202
0
76,106
W
Chaac
TMW Jones
Chaac
15,263
3,967
381
8,391
22,032
9,912
1,124
6,904
15,128
0
36,057
L
Sun Wukong
ValuingFern9007
Sun Wukong
610
115
0
0
2,327
825
0
198
2,129
0
1,964
W
Jormungandr
nathanfireblaze
Jormungandr
6,155
405
156
951
16,780
15,932
294
6,492
10,288
30,921
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
40,424
183
Minions Killed
181
0
Camps Cleared
0
1,034,257
Distance Traveled
670,311
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,617
648
100
5
0
304,899
6
L
Scylla
14,920
710
93
4
0
344,712
5
L
Izanami
15,453
736
86
4
0
251,107
5
W
Chaac
15,762
751
41
2
0
379,194
1
L
Sun Wukong
10,051
479
2
0
0
74,492
0
W
Jormungandr
14,112
672
42
2
0
350,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role