Player Matchup

Merlin
Merlin
Bkined
Merlin
Level 56
God Stats
3W - 1L
1,658 SR
Queue Stats
221W - 221L
1,455 Elo+
Party 1
Odin
Odin
Leopold0
Odin
Level 54
God Stats
34W - 24L
1,553 SR
Queue Stats
233W - 204L
1,466 Elo+
Party 1
Nemesis
Nemesis
tokutea
Nemesis
Level 77
God Stats
5W - 4L
1,537 SR
Queue Stats
350W - 298L
1,515 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,479 Elo+

VS

Team Averages
Level 58
1,720 SR
1,412 Elo+
Cernunnos
Cernunnos
AKAGAUGAN
Cernunnos
Level 27
God Stats
0W - 1L
1,925 SR
Queue Stats
1W - 4L
1,384 Elo+
Solo
Ymir
Ymir
DaMysticReaper
Ymir
Level 62
God Stats
2W - 4L
1,409 SR
Queue Stats
15W - 21L
1,387 Elo+
Solo
Fenrir
Fenrir
Violentie
Fenrir
Level 84
God Stats
0W - 1L
1,825 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bkined
Merlin
16
7 / 8 / 7
15,023
683
15,788
13,302
3,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
15
6 / 4 / 11
14,693
668
15,932
17,135
11,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
tokutea
Nemesis
16
6 / 5 / 11
15,165
689
14,159
15,745
5,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKAGAUGAN
Cernunnos
15
6 / 5 / 8
14,302
650
17,557
18,021
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 9
13,254
602
5,512
19,226
18,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Violentie
Fenrir
15
10 / 7 / 5
15,500
705
14,022
17,701
7,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
19
Kills
17
17
Deaths
19
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AKAGAUGAN
Cernunnos
6
5
8
2
W
Merlin
Bkined
Merlin
7
8
7
1.31
L
1
7
9
0.79
W
Odin
6
4
11
2.88
L
Fenrir
Violentie
Fenrir
10
7
5
1.79
W
Nemesis
tokutea
Nemesis
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
37,091
46,182
Taken
54,948
20,800
Mitigated
31,070
7,334
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AKAGAUGAN
Cernunnos
17,557
7,960
0
6,305
18,021
5,618
843
4,454
13,567
0
69,198
W
Merlin
Bkined
Merlin
15,788
142
0
1,580
13,302
3,192
996
1,843
11,459
66,437
0
L
5,512
612
0
1,500
19,226
18,251
0
5,890
13,336
33,029
0
W
Odin
15,932
2,807
0
2,946
17,135
11,789
171
743
16,392
0
46,617
L
Fenrir
Violentie
Fenrir
14,022
4,189
0
2,972
17,701
7,201
0
6,075
11,626
0
42,998
W
Nemesis
tokutea
Nemesis
14,159
6,911
0
2,808
15,745
5,819
302
3,050
12,695
0
64,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
43,056
238
Minions Killed
207
0
Camps Cleared
0
1,232,770
Distance Traveled
1,029,228
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,302
650
116
5
0
301,610
1
W
Merlin
15,023
683
94
4
0
326,132
5
L
Ymir
13,254
602
39
2
0
367,994
3
W
Odin
14,693
668
52
2
0
442,402
3
L
Fenrir
15,500
705
52
2
0
359,624
2
W
Nemesis
15,165
689
92
4
0
464,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role