Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Skolvaldr
Guan Yu
Level 127
God Stats
20W - 17L
1,530 SR
Queue Stats
347W - 344L
1,494 Elo+
Party 1
Bastet
Bastet
uWuSenpaiSmiley
Bastet
Level 126
God Stats
4W - 0L
1,929 SR
Queue Stats
325W - 314L
1,556 Elo+
Party 1
Team Averages
Level 119
1,653 SR
1,517 Elo+

VS

Team Averages
Level 100
1,562 SR
1,517 Elo+
Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Plot Twits
Ne Zha
Level 85
God Stats
18W - 10L
1,686 SR
Queue Stats
317W - 291L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 15
11,605
725
12,865
9,695
3,145
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Skolvaldr
Guan Yu
13
4 / 5 / 16
11,829
739
12,652
16,427
21,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
15 / 2 / 4
12,830
802
16,810
11,666
6,984
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 7 / 3
11,050
691
11,235
15,204
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
 
Thor
11
1 / 6 / 3
9,463
591
7,309
15,802
3,976
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Plot Twits
Ne Zha
13
4 / 9 / 3
11,991
749
8,150
19,499
8,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
9
9
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
15
5.25
L
Set
 
Set
4
7
3
0.79
L
Thor
 
Thor
1
6
3
0.42
L
Ne Zha
Plot Twits
Ne Zha
4
9
3
0.61
W
Guan Yu
Skolvaldr
Guan Yu
4
5
16
2.4
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,327
Damage
26,694
37,788
Taken
50,505
31,329
Mitigated
17,243
10,176
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,865
966
0
608
9,695
3,145
895
0
9,695
55,314
0
L
Set
 
Set
11,235
5,011
966
2,149
15,204
4,464
0
3,680
11,524
0
33,987
L
Thor
 
Thor
7,309
377
0
1,919
15,802
3,976
0
4,452
11,350
0
33,563
L
Ne Zha
Plot Twits
Ne Zha
8,150
2,125
812
3,257
19,499
8,803
0
4,797
14,702
0
35,156
W
Guan Yu
Skolvaldr
Guan Yu
12,652
2,306
1,999
6,289
16,427
21,200
563
18
16,409
0
46,094
W
16,810
5,715
0
1,280
11,666
6,984
1,470
16
11,650
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
32,504
205
Minions Killed
158
0
Camps Cleared
0
898,110
Distance Traveled
835,641
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,605
725
109
7
0
278,801
4
L
Set
11,050
691
60
4
0
290,010
1
L
Thor
9,463
591
61
4
0
276,418
1
L
Ne Zha
11,991
749
37
2
0
269,213
6
W
Guan Yu
11,829
739
55
3
0
299,288
3
W
Bastet
12,830
802
41
3
0
320,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role