Player Matchup

Heimdallr
Heimdallr
FlowerBoy8028
Heimdallr
Level 65
God Stats
1W - 1L
1,781 SR
Queue Stats
40W - 53L
1,477 Elo+
Party 1
Janus
Janus
Inkling main814
Janus
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
44W - 50L
1,443 Elo+
Party 1
Bastet
Bastet
MortalDragon971
Bastet
Level 102
God Stats
3W - 2L
1,629 SR
Queue Stats
76W - 83L
1,486 Elo+
Party 1
Team Averages
Level 92
1,569 SR
1,469 Elo+

VS

Team Averages
Level 90
1,523 SR
1,501 Elo+
Cernunnos
Cernunnos
E L M O C 0
Cernunnos
Level 61
God Stats
6W - 2L
1,756 SR
Queue Stats
228W - 248L
1,513 Elo+
Solo
Ares
Ares
KinkyNaruto
Ares
Level 104
God Stats
1W - 0L
1,319 SR
Queue Stats
60W - 56L
1,515 Elo+
Solo
Janus
Janus
Uni PaziioN z
Janus
Level 104
God Stats
17W - 25L
1,495 SR
Queue Stats
168W - 178L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlowerBoy8028
Heimdallr
10
3 / 7 / 2
8,724
671
6,144
10,906
4,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 7 / 2
7,759
597
4,248
11,647
3,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 4 / 2
8,386
645
5,027
8,561
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E L M O C 0
Cernunnos
13
12 / 2 / 3
11,436
880
9,460
6,501
1,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 8
9,634
741
4,290
7,499
7,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 12
9,452
727
8,969
8,475
2,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
18
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
E L M O C 0
Cernunnos
12
2
3
6.75
L
Heimdallr
FlowerBoy8028
Heimdallr
3
7
2
0.57
L
1
7
2
0.29
W
4
1
8
8
L
3
4
2
1
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
22,719
31,114
Taken
22,475
11,059
Mitigated
11,813
3,873
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
E L M O C 0
Cernunnos
9,460
3,900
270
1,782
6,501
1,833
1,405
1,315
5,186
0
41,408
L
Heimdallr
FlowerBoy8028
Heimdallr
6,144
3,119
0
1,112
10,906
4,467
0
4,816
6,090
0
26,941
L
4,248
229
0
1,572
11,647
3,903
0
5,302
6,345
22,771
0
W
4,290
123
596
1,293
7,499
7,423
809
1,574
5,925
17,914
380
L
5,027
1,495
0
1,189
8,561
2,689
0
2,960
5,601
0
20,088
W
8,969
384
819
1,277
8,475
2,557
761
1,763
6,712
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
30,522
100
Minions Killed
138
0
Camps Cleared
0
579,130
Distance Traveled
757,496
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,436
880
60
5
0
249,626
3
L
Heimdallr
8,724
671
45
3
0
156,464
0
L
Janus
7,759
597
24
2
0
210,353
0
W
Ares
9,634
741
24
2
0
268,518
3
L
Bastet
8,386
645
31
2
0
212,313
2
W
Janus
9,452
727
54
4
0
239,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role