Player Matchup

Odin
Odin
Bow_Down2theKing
Odin
Level 158
God Stats
3W - 3L
1,798 SR
Queue Stats
125W - 99L
1,668 Elo+
Party 2
Ymir
Ymir
EtherealElement-
Ymir
Level 93
God Stats
0W - 2L
1,598 SR
Queue Stats
31W - 26L
1,623 Elo+
Party 2
Zeus
Zeus
Joker_of_Gaming
Zeus
Level 89
God Stats
0W - 3L
1,614 SR
Queue Stats
151W - 127L
1,564 Elo+
Party 2
Bastet
Bastet
KonkreteSmile
Bastet
Level 124
God Stats
0W - 1L
1,587 SR
Queue Stats
128W - 99L
1,566 Elo+
Party 2
Discordia
Discordia
cMocs-
Discordia
Level 149
God Stats
0W - 1L
1,723 SR
Queue Stats
50W - 27L
1,670 Elo+
Party 2
Team Averages
Level 123
1,664 SR
1,618 Elo+

VS

Team Averages
Level 111
1,576 SR
1,640 Elo+
Zeus
Zeus
LordCryspie
Zeus
Level 62
God Stats
42W - 6L
1,946 SR
Queue Stats
337W - 252L
1,634 Elo+
Solo
Scylla
Scylla
Meowkerz
Scylla
Level 129
God Stats
1W - 2L
1,261 SR
Queue Stats
195W - 172L
1,621 Elo+
Party 1
Medusa
Medusa
Papa Juancheez
Medusa
Level 104
God Stats
2W - 0L
1,556 SR
Queue Stats
19W - 10L
1,705 Elo+
Party 1
Odin
Odin
Typzxi
Odin
Level 124
God Stats
5W - 1L
1,676 SR
Queue Stats
313W - 267L
1,605 Elo+
Solo
Yemoja
Yemoja
cassissale
Yemoja
Level 137
God Stats
2W - 3L
1,443 SR
Queue Stats
121W - 117L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,387
944
5,961
15,748
14,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 0
8,779
798
551
2,697
1,872
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
0 / 8 / 1
9,208
837
11,321
11,114
3,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 3 / 0
9,682
880
3,288
9,751
3,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
cMocs-
Discordia
16
0 / 2 / 1
9,719
884
8,091
8,156
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

171

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,790
617
0
0
0
Scylla
Meowkerz
Scylla
18
5 / 1 / 13
11,194
1,018
12,569
6,436
2,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 0 / 12
11,896
1,081
12,824
8,248
4,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Typzxi
Odin
18
7 / 0 / 11
11,440
1,040
11,771
11,358
11,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
cassissale
Yemoja
18
3 / 1 / 16
11,169
1,015
4,678
7,029
6,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
21
21
Deaths
2
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
2
0
0.5
L
0
8
1
0.06
L
0
3
0
0
W
0
0
0
0
W
Scylla
Meowkerz
Scylla
5
1
13
11.5
W
6
0
12
12
W
Odin
Typzxi
Odin
7
0
11
12.5
L
Discordia
cMocs-
Discordia
0
2
1
0.25
W
Yemoja
cassissale
Yemoja
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
41,842
47,466
Taken
33,071
27,216
Mitigated
25,134
2,616
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
505
0
428
15,748
14,847
0
4,378
11,370
0
14,351
L
551
0
0
0
2,697
1,872
0
755
1,942
3,667
0
L
11,321
236
0
192
11,114
3,832
0
4,597
6,517
27,621
0
L
3,288
751
0
312
9,751
3,721
0
4,253
5,498
0
28,395
W
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Meowkerz
Scylla
12,569
644
0
0
6,436
2,643
0
4,491
1,945
42,786
0
W
12,824
5,713
0
1,454
8,248
4,071
0
3,596
4,652
0
54,027
W
Odin
Typzxi
Odin
11,771
3,435
0
1,465
11,358
11,996
0
6,324
5,034
0
21,494
L
Discordia
cMocs-
Discordia
8,091
518
0
1,684
8,156
2,944
0
3,264
4,892
54,311
0
W
Yemoja
cassissale
Yemoja
4,678
1,041
5,119
1,232
7,029
6,424
0
5,552
1,477
13,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
52,489
230
Minions Killed
223
9
Camps Cleared
9
897,861
Distance Traveled
866,952
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,387
944
17
2
1
240,241
1
L
Ymir
8,779
798
9
1
0
43,248
0
L
Zeus
9,208
837
37
3
0
181,835
0
L
Bastet
9,682
880
55
5
7
237,507
1
W
Zeus
6,790
617
0
0
0
0
0
W
Scylla
11,194
1,018
87
8
5
232,381
4
W
Medusa
11,896
1,081
87
8
2
214,858
0
W
Odin
11,440
1,040
24
2
0
217,540
1
L
Discordia
9,719
884
112
10
1
195,030
1
W
Yemoja
11,169
1,015
25
2
2
202,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role